Table of Contents
Ashley Wang
100 points
Ashley Wang is sixteen years old, 5'6“, and weighs 140 pounds; she is a Korean girl with hazel eyes and black hair who is always focused on her appearance. Since working for the agency, she usually wears business attire when on duty. She carries a sonic stinger in her pocket, disguised as a marking pen, for self-defense, as well as a penknife on the keychain in her purse, but is not a serious combatant.
ST 10 [0]; DX 10 [0]; IQ 11 [20]; HT 10 [0].
Damage 1d-2/1d; BL 20 lbs.; HP 10 [0]; Will 11 [0]; Per 13 [10]; FP 10 [0].
Basic Speed 5 [0]; Basic Move 5 [0]; Dodge 8; Parry 8 (Brawling).
5’6”; 140 lbs.
Social Background
TL: 10 [0].
CF: Western [0].
Languages: English (Native) [0], Korean (Accented) [4].
Advantages
Attractive [4]: +1 to reactions from most people
Pitiable [5]: +3 from reactions from those inclined to believe she is in need
Charisma 1 [5]: +1 to reactions and influence rolls.
Single-Minded [5]: +3 to success rolls on lengthy tasks when concentrating; Will roll to resist ignoring things while obsessed, and -5 to notice interruptions.
Talent - Business Acumen 1 [10]: +1 to Accounting, Administration, Economics, Finance, Gambling, Market Analysis, Merchant, and Propaganda. +1 reaction bonus from anyone you do business with.
Job Hunter [1]: You’re an expert at finding work. You get +2 to the rolls under Finding a Job.
Compact Frame [1]: You’re a natural phone booth-stuffer! You can tuck in limbs and ball yourself up to reduce effective SM by one. Doing so takes 10 seconds – and while you’re crunched up, you can’t do anything besides talk. You get +1 to Escape when the goal is to fit through a narrow space.
Alcohol Tolerance [1]: Your body metabolizes alcohol with remarkable efficiency. You can drink steadily for an indefinite period with no major detrimental effects. Binging affects you as it would anyone else. You get +2 on all HT rolls related to drinking.
Honest Face [1]: You simply look honest, reliable, or generally harmless. This has nothing to do with your reputation among those who know you, or how virtuous you really are! People who don't know you will tend to pick you as the one to confide in, or not to pick you if they are looking for a potential criminal or troublemaker. You won't be spotchecked by customs agents and the like unless they have another reason to suspect you, or unless they are truly choosing at random. You have a +1 to trained Acting skill for the sole purpose of “acting innocent.”
Disadvantages
Wealth (Poor) [-15].
Post-Combat Shakes [-5]. You are shaken and sickened by combat, but only after it's over. Make a self-control roll at the end of any battle. It is up to the GM to determine when a battle has truly ended, and he may apply a penalty if the combat was particularly dangerous or gruesome. If you fail, roll 3d, add the amount by which you failed your self-control roll, and look up the result on the Fright Check Table (p. 360). For instance, if your self-control number is 12 but you rolled a 14, roll 3d+2 on the table. The result from the table affects you immediately!
Humble [-1]: You tend to put the concerns of others, or of the group, before your own.
Responsive [-1]: You are able to imagine the feelings and motivations of others – and all other things being equal, you are inclined to help them.
=== Skills === 59 pts
Area Knowledge (Toronto) (E) IQ+1 [2]-11
Artist (Drawing) (H) IQ-2 [1]-9
Beam Weapons/Pistol (E) DX+0 [1]-10
Brawling (E) DX [1]-10
Carousing (E) HT [1]-10
Computer Operation/10 (E) IQ+1 [2]-12
Cooking (A) IQ-1 [1]-10
Current Affairs (Headline News) (E) IQ+1 [2]-12
Driving/10/Automobile (E) DX [1]-10
Erotic Art (A) DX-1 [1]-9
Fast-Talk (A) IQ-1 [1]-10
Finance (H) IQ [4]-11+1
First Aid/10 (E) IQ+1 [2]-12
Forced Entry (E) DX [1]-10
Gambling (A) IQ-1 [1]-10
Gesture (E) IQ [1]-11
Guns/10/Pistol (E) IQ [1]-11
Holdout (A) IQ+1 [4]-12
Housekeeping (E) IQ+1 [2]-12
Market Analysis (H) IQ-2 [1]-9
Knife (E) DX [1]-10
Merchant (A) IQ [2]-11
Observation (A) Per-1 [1]-12
Panhandling (E) IQ [2]-12
Professional Skill/Prostitute (A) DX [2]-10
Propaganda/10 (A) IQ [2]-11
Research/10 (A) IQ [2]-11
Scrounging (E) IQ+2 [4]-13
Sex Appeal (A) HT+1 [4]-11
Streetwise (A) IQ+1 [4]-12
Urban Survival (A) Per+1 [4]-14
Equipment
Sonic Stinger: HT-1(5) aff, Acc 1, Range 2/6, Weight 0.02/A, RoF 1, Shots 18(3), ST 1, Bulk 0, Rcl 1, cost $15, LC4.
Pocketknife (small knife): 1d-3 cut, Range: C, 1; 0.5 lbs; cost $30.