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rpg:we_be_goblins:ack

Ack!

Level: 0 Goblin
Class: Goblin Youngen
Deity: Zarongel

AgeHeightWeightEyesHairSkinGeneral AlignmentHero PointsHitDice
9 2'11“ 30# Red Unknown Green Neutral 0 0
Stats
StrDexConIntWisCha
Score51511131512
Modifers-3+20+1+2+1
Hit PointsInitiativeSpeedSizeEncumbered
6/6 +2 30ft Small None
Defenses
Saving ThrowTotalAbilityBonusClass Bonus
Fortitude+0 CON +0 +0
Reflex+2DEX +2 +0
Will+2 WIS +2 +0
AC(total)ArmorShieldDexSize
13 +2+1
TouchFlatfooted
13 11
SkillUnskilled?Ac PeneltyToolsSTATModRacial BonusClass SkillRanksMisc. Total Skill
Acrobatics - -0 DEX +2 - 2
Appraise - - INT +1 - 1
Bluff - - Oppose - - 0
Climb - -0 STR -3 - -3
Craft NO -0 penalty for none INT +1 - 1
Craft NO -0 penalty for none INT +1 - 1
Diplomacy - - None - - 0
Disable Device NO -0 penalty for none DEX +2 - 2
Disguise - - None - - 0
Escape Artist - -0 DEX +2 - 2
Fly - -0 DEX +2 - +2 4
Handle Animal NO - can help None - - 0
Heal - - can help None - - 0
Intimidate - - None - - 0
Knowledge NO - INT +1 - 1
Knowledge NO - INT +1 - 1
Linguistics NO - INT +1 - 1
Perception - - None - - 0
Perform - - None - - 0
Profession NO - None - - 0
Ride - -0 DEX +2 +4 6
Sense Motive - - None - - 0
Slight of Hand NO -0 DEX +2 - 2
Spellcraft NO - INT +1 - 1
Stealth - -0 DEX +2 +4 +4 10
Survival - - can help None - - 0
Swim - -0 STR -3 - -3
Use Magic Device NO - can help None - - 0
ClassSpell (Melee Touch)Spell (Ranged Touch)
-3 +2
SpellLevelDCSpell Effects and Notes
0
0
0
1
1
Racial Traits:Expected or Planned Traits:
Size: Goblins are Small creatures and thus gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their CMB and CMD, and a +4 size bonus on Stealth checks and +2 to Fly.Foul Belch: Once per day as a standard action, you can force a particularly odious belch at a single opponent within 5 feet. The character affected must make a DC 12 Fortitude save or be sickened for 1d6 rounds. The save DC is Constitution-based.
Base Speed: Goblins are fast for their size, and have a base speed of 20 + Fast Movement = 30 feet. (still considered base speed)Goblin Foolhardiness: When facing an enemy that’s larger than you are, if you have no allies in any adjacent squares, your posturing, bravado, and cussing grant you a +1 trait bonus on attack rolls with non-reach melee weapons.
Skilled: Goblins gain a +4 racial bonus on Ride and Stealth checks.Unknown –Planned–
Darkvision: Goblins see perfectly in the dark up to 60 feet.Dirty Fighter –Planned– When you hit a foe you are flanking, you deal 1 additional point of damage (this damage is added to your base damage, and is multiplied on a critical hit). This additional damage is a trait bonus.

Plans

Ack! Song

Ack! be nimble!
Ack! be Quick!
Ack!'s bad breatth
Makes you sick!

rpg/we_be_goblins/ack.txt · Last modified: 2018/06/19 23:09 by 70.113.148.195

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