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rpg:sargossa:kateheart_cove

Kateheart Cove

Population:
0 Civilians
18 Sailors
5 Soldiers

Current Numbers: Structure +10, Comfort +8

Criminal Syndicate - Pirate Fleet p91 Tasha's cauldron Comprehensive Guide to Infrastructure for developing settlements

  • Currently out of space! Need to clear more land…
  • Need more supplies or money!
  • Need houses for citizens. Each pair of houses costs 1 BP; need at least three houses right now.
  • Kateheart Cove is currently a Settlement. It generates 12.4 Units per week and has a Maintenance Cost of 253 gp (structures) plus 196 gp (worker pay). Expanding would cost 5 BP and increase available plots by 6.

Structures:

Mage's Tower [Akkar]

  • Alchemical Supplies [800gp] (spell components)
  • Coffee beans (50 lb) [250gp]
  • One (mostly) complete wizard's laboratory [property of Master Dillon, Akkar's mentor] [1250 gp]
  • Tools and Equipment [100gp]
  • Total 24 Units of supplies

Stone Quarry (pending construction)

  • Costs 8 BP to complete
  • Provides jobs for 75 townspeople
  • Produces 5 units/week when finished
  • Maintenance Cost: 200 gp/week when finished
  • Repair Cost: 450 gp if damaged

Grain Farm (completed) [14 Sailors, 1 Soldier]

  • Provides jobs for 15 townspeople
  • Produces 10 Units/week
  • Maintenance Cost: 120 gp/week
  • Repair Cost: 5,000 gp if damaged

Grain Silo

  • 100 quarters of grain (100 man-years of basic foodstuffs) [500gp]
  • Tools and Equipment [100gp]
  • Total 6 Units of supplies
  • Protects against starvation

Docks [2 Sailors, 4 Soldiers] {Shipyard}

  • Currently hosting “HMS Fox” (under repairs: HP 40/200) [4 Sailors]
  • Repairs damaged ships
  • Produces 5 units/week
  • Maintenance Cost: 250gp
  • Requires 15 jobs for full support; current production 2 units, 100 gp maintenance

Tavern [2 Sailors]

  • 20 tuns of grog (4850 gallons)
  • 50 barrels of poor quality ale (2350 gallons)
  • 50 barrels of medium quality ale (2380 gallons)
  • 50 barrels of good quality ale (2400 gallons)
  • 970 gp in other Alcohol
  • 1470 gp in other Foodstuffs
  • Total 35 Units of supplies
  • Generates 3 Units per week
  • Maintenance cost: 250 gp
  • Requires 15 jobs for full support; current production 0.4 units, 33 gp maintenance
  • Comfort +8

Warehouse

  • Weapons and Armor [1000gp] [gambesons, crossbows, pistols, swords, spears, shields, pikes]

Temporary Housing

  • Bunkhouse for up to 50 people

Treasury

  • Jewelry [500gp] (20 units of 25gp jewelry)
  • 700 cp
  • 6000 sp
  • 1320 gp
  • 160 pp
  • 18 Sailors work for 1 gp a day
  • 5 Soldiers work for 2 gp a day
  • 230 gallons and 230 lbs of food per tenday
  • Conversion Rate: 1000g = 1 BP
  • Conversion Rate: 100g = 1 Unit

The Treasury decreases as salaries and bills are paid, and increases as goods from businesses you manage are sold. Likewise, as farms, mines, and workshops work, they will develop resources as well.

rpg/sargossa/kateheart_cove.txt · Last modified: 2021/02/12 22:20 by 82.80.249.156

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