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rpg:gurps:house:cyberdecking

Cyberdecking: Hacking in Futuristic Campaigns

This section is divided into several distinct areas:

  • Outside the Box: Basic knowledge for those attempting to hack in a cyberpunk universe without any technology more special than a computer.
  • Jacked In: Intermediate knowledge of cyberpunk hacking, including the appearance of cyberspace to those with interface jacks and special-purpose cyberdecks.
  • Seeing Beyond The Code: Advanced knowledge for those that transcend the standard techniques of the cyberpunk hacker.
  • Program Comments: Notes on how programs work in a Cyberpunk campaign, including their appearance in various formats.
  • Program Directory: A list of programs and their effects, based on the format in Program Comments.
  • A Glossary of Terms: Common terms and references used by Aus in cyberpunk campaigns.
  • A Virtual Experience: Articles and information about the Virtual, the computer-generated realities available to savvy gamers, surfers, and hackers of the future.
rpg/gurps/house/cyberdecking.txt · Last modified: 2017/06/17 03:16 by 127.0.0.1

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