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rpg:charloft:guests:sheets:val_varner

Valentine Varner

Basic Information

“ Yay show us your — uh… ghostparts? Woo! Terri!”

www.labarc.com_l_graphics_val_valback.jpg

Character Type: Adult Mortal (Human)

Drama Points: 19

Life Points: 43

Experience Points:

Banked Experience:

Occultism: 2 [Need 6 more for next level]
Getting Medieval: 2 [Need 8 more for next level]
WC: Sign Language: 2 [Need 3 more for next level]
Science: 2 [Need 8 more for next level]
Willpower: 7 [Need 13 more for next level]
Acting: 2 [Need 8 more for next level]
WC: Interpretation 2 [Need 3 more for next level]
Acrobatics: 1 [Need 7 more for next level]]
WC: Chainsaw: 1 [Need 4 more for next level]
WC: Pokemaniac: 1 (need 4 for next level)

Attributes

Strength: 3

Dexterity: 4

Constitution: 3

Intelligence: 4

Perception: 4

Willpower: 3

Qualities

Attractive +3

Brainiac

+2 to Intelligence
+1 to Perception
+4 to Knowledge
Mental Problems: Obsession [from Brainiac: obsessed with music trivia/records]
[-1 penalty to any roll where social skills are prevalent]

Fast Reaction Time

Good Luck 3

Hard to Kill 3

Resistance: Demonic Powers 2

Situational Awareness

Hero

Bullseye

Lifetime Customer

Drawbacks

Emotional Problems: Emotional Dependency

Emotional Problems: Insecurity

Mental Problems: Phobia: Voids 1

Honorable (Serious)

Minority (Bisexual)

Love

Skills

Acrobatics: 3

Art: 3

Computers: 2

Crime: 1

Doctor: 1

Driving: 2

Getting Medieval: 4

Gun Fu: 0

Influence: 5

Knowledge: 7

Kung Fu: 1

Languages: 0

Mr. Fix-It: 1

Notice: 3

Occultism: 3

Science: 1

Sports: 1

Wild Card: Acting: 4

Wild Card: Tactics: 1

Wild Card: Trusty Fund 1

Wild Card: Vampire Politics 1

Wild Card: Wilderness Survival 1

Wild Card: Highlander (Decapitation) 1

Equipment

Tactical Vest [Armor Value 4]

Serrated Knife (2 x Str, can decapitate grappled opponents)

Medical Kit (restore LP with Doctor skill)

2 boxes of Shotgun Shells [20 shells each]

4 boxes of .38 Ammo [20 bullets each]

3 boxes of .45 Ammo [20 bullets each]

2 boxes of rifle ammo [10 bullets each]

Big Handgun [15 damage, 9/10 shots, .45 bullets]

Anniversary Crossbow [Titanium/Composite High-Quality; provides +2 to Fast-Draw to reload rapidly, and +1 to Aim] with five notches on the stock

Naval Dirk (short sword)

Quiver of ten bolts

Healing Mushroom

1 Charm shaped like a Firebright, on a leather thong, which when held and the command Word 'Firebright' will provide a light source- the charm may also be thrown and used as an explosive device, although this will destroy it. (Reward from The Lady for the Vamphater Island adventure)

Special Item: Souvenir Jubilee Penny (“Jubilee Island: The Most Fun You'll Have All Year!”)
This odd coin looks normal, but can strike supernatural and ethereal entities. Used as a sling pellet, it inflicts 2 x Str damage, and an extra 2 x Str damage to supernatural creatures (and hits normally intangible creatures.)

Aurelian Vampire Party Favours

A wee brass medallion depicting a birthday cake, the candles topped with tiny gemstones, and inscribed: William's birthday 1884

A pack of trading cards from the collectible demon trading card game enjoyed by Spike and his fledgeling friends. The pack contains: Sphynx (common), Ghoul (common), Lesser Match (common), Snib (common), La Llorena (rare), Jackalope (common), Unicorn (rare)

A silver chain which may be worn around one's neck. Affixed to the chain is a coin, which has been severed in half. The coin seems to be a very old one. This seemingly interesting little curio is actually a charmed artifact. The artifact will grow warm when the possessor of the other half is in danger.

A toy crossbow which shoots soft bolts, won at the Ring Toss

A bonsai tree, won at the Milk Bottle Throw

Gotta Crush 'Em All

Aside from the normal equipment carried, Val also has the following:

  • Backpack: Black and purple, stores items without adding significantly to weight.
  • Trainer's Card: Has Val's picture, first name, and a unique series of numbers. Authorizes basic access to Pokemon-related stores in Kyrael, has a section for certifications.
  • Pocket Pidgey: A small handgun with a very long barrel. Extremely high range for a pistol (use rifle ranges), 12 damage, holds 12 shots plus one in the chamber, decorated with a pair of stylized Pidgeys on the stock and wavy lines along the barrel.
  • Pokeballs x 5.
  • Revive Spray: Wakes up a fainted Pokemon or unconscious person, and restores roughly 25% of max LP (or LP lost, if greater). One canister is good for three uses.
  • First Aid Spray: Soothes wounds and restores a person or Pokemon to fighting shape. One canister is good for five ten-second sprays. Restores 10% of max / lost LP, if a full ten second spray is used.
  • Candy Bar x 2: This chocolate treat is special - you can regain health by eating it! A full Candy Bar restores 25% of lost LP, and takes one Turn to consume.
  • Water Bottle x 2: Aside from being good for you, this vitamin water also helps you regain lost health. Each quarter of the Water Bottle takes one turn to consume, and restores 5% of lost LP and PP.

Pokemon: Meowth ('Miss Mew')
Current Stats:

Stat # Effects
Lev 2 PokeSkill: 1
HP 30 LP: 30 PP: 30
Atk 22 Str 2, +5 to phys attack damage
Def 20 End 1, Armor 3 vs phys attack
SpAtk 20 Int 1, +4 to spec attack damage
SpDef 20 Will 1, Armor 4 vs spec attack
Spd 33 Dex 2

Unisystem Stats:
LP: 17/30
PP: 19/30
Str: 2
End: 1
Dex: 2
Int: 1
Will: 1
Per: 1

Moves Known:

Move Name Attack Roll Effects PP Cost
Scratch 2+1 Normal / Physical: Inflicts 20+4+SL damage 8
Growl Atk Down -1: -1 to phys hit, -4 to phys dmg 2

Maneuvers

Maneuver Roll Effects
Punch 4 + 1 6 + SL Bash damage
Knife 4 + 4 6 + SL Slash/Stab damage
Short Sword 4 + 4 9 + SL Slash/Stab damage
Crossbow 4 + 4 16 + SL Slash/Stab damage
Aim (Get Med) 4 + 4 Add success levels to ranged attack; attack occurs at end of round instead of beginning
Feint (Kung Fu) 4 + 1 Add SL to next attack against target
Feint (Get Med) 4 + 4 Add SL to next attack against target
Dodge (Acro) 4 + 3 Avoid attacks; defender wins ties
Dodge (Kung Fu) 4 + 1 Avoid attacks; defender wins ties
Dodge (Get Med) 4+ 4 Avoid attacks; defender wins ties
rpg/charloft/guests/sheets/val_varner.txt · Last modified: 2017/06/17 02:41 by 127.0.0.1

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