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rpg:charloft:guests:sheets:marcus

Marcus McGovern

Name: Marcus Geoffrey McGovern

Character Type: Journeyman Werewolf

Birthdate: December 25, 1976. 35-years-old.

Place of Birth: Boise, ID

Last known Address: Queens, New York

Alignment: True-Neutral

Physical Description: Tall and skinny, the sort who can eat a big mac and not gain an ounce. He has nearly-waist-length black hair which is rarely pulled back. His clothing is often of the 'whatever' mood set. Since the change, he's been less comfortable in clothing, so simply goes with what's comfortable. His eye color, a pale grey, remains the same between man and wolf. His wolf form is a silvery grey.

Drama Points: 10

Experience Points: 17

Banked Experience:
Notice: 1 (6 to next level)
Getting Medieval: 1 (5 to next level)

Life Points (Human): 54 + 27 = 81 (46)

Life Points (Wolf): 46 + 27 = 73

Attributes (Human)

Strength: 3 + 3 = 6

Dexterity: 4

Constitution: 4 + 1 = 5

Intelligence: 3

Perception: 4 + 1 = 5

Willpower: 4 + 1 = 5 (-1 on checks to keep temper/cool)

Attributes (Wolf)

Strength: 3 + 1 = 4

Dexterity: 4 + 2 = 6

Constitution: 4 + 1 = 5

Intelligence: 3 - 2 = 1

Perception: 4

Willpower: 4

Qualities

Animalistic Werewolf - 17

Artist - 2

Hard to kill - 7 + 2 = 9

Natural Toughness - 2 (+4 armor against blunt attacks)

Situational Awareness - 2 (+2 on perception checks to detect danger in the immediate surroundings)

Drawbacks

Loner - 1

Dependent - 3

Love - 2

Major Obligation: The Pack - 2

Adversary: Guardians (occasional) - 2

Skills

Acrobatics 0

Art 4 + 1 = 5

Crime 0

Driving 4

Getting Medieval 0

Gun Fu 0

Influence 0

Knowledge 3

Kung Fu 3

Languages 2 (Spanish, Irish)

Mr Fix-it 2

Notice 2

Occultism 1

Science 1

Sports 3

Miscellaneous

Animalistic werewolf provides:

-Acute senses: Hearing/taste/smell - +3 to appropriate rolls

-Regeneration: Restores up to your Con in Life Points every hour

-Whether human or wolf, you are also extremely vulnerable to silver; silver weapons inflict double normal damage (triple if a slashing or bullet weapon); however, since they are less effective than normal weapons, subtract three points from the base damage (before multiplying) to a minimum of one point. You also take one point of damage per Turn you are in contact with a silver object; bullets or other fragments that embed themselves into the skin inflict one point of damage per Turn until removed by a successful Doctor skill roll or until they have been expelled by the body (after inflicting ten points of damage for a single bullet, or twenty points of damage for multiple bullets or pieces of fragmentation.)

-Infectious

-Can shapeshift at-will

rpg/charloft/guests/sheets/marcus.txt · Last modified: 2017/06/17 02:41 by 127.0.0.1

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