Table of Contents
Arthur Aurelius
Character Type: Fledgeling Monster (Vampire)
Age: 7 years undead
Appearance: to be added
Drama Points: 11
Life Points: 59 [50 + 3 HTK]
Experience Points: 18
Banked Experience: WC: Pokemaniac: 1 (4 more for next level) WC: Trusty Funded 4 (1 more for next level) WC: Vampire Politics (4 more for next level)
Attributes
Strength: 2 + 3 (vampire) = 5
Dexterity: 5 + 2 (vampire) = 7
Constitution: 3 + 2 (vampire) = 5
Intelligence: 4 + 2 (Brainiac) = 6
Perception: 3
Willpower: 3 + 1 (Brainiac) = 4
Qualities - 27 (20 + 7 from Drawbacks)
Immortal 0
Vampire 15
Fast Reaction Time 2
Good Luck 2
Situational Awareness 2
Resist Demonic Powers 1
Brainiac 4
Hard to Kill 1 (+ 2V = 3)
Drawbacks
Anti social impulses
Cruelty 1
Deceit 2
Violence 1
Obligation 1
Honourable 1
Recklessness 1
Skills
Acrobatics: 2
Art: 1
Crime: 1
Doctor 0
Driving: 0
Getting Medieval: 1
Gun Fu: 0
Influence: 3
Knowledge: 1 (+2 from Brainiac = 3)
Kung Fu: 2
Languages: 1 (Latin)
Mr Fix-it: 0
Notice: 2
Occultism: 5
Science: 0 (+2 from Brainiac = 2)
Sport: 1 (Cricket)
WC: Vampire Politics 1
Equipment
Equipment to be added
Miscellanea
- Has a +2 bonus to hearing and smell/taste-based Perception rolls (+4 when involving blood) (Vampire)
- Takes only one-fifth damage from bullets (Vampire)
- Recovers from injuries at the rate of (con) Life Points every hour (fire damage regenerates at the rate of five Life Points per day) (Vampire)
- Is vulnerable to sunlight, holy symbols, stakes through the heart, and beheading. (Vampire)
- Has a a bonus of +1 on Willpower Tests to resist fear. (Due to Fast Reaction)
- Has a bonus for Initiative purposes (+5 if using dice to 'roll for initiative'), modified by common sense (Fast Reaction).
- Has a +3 bonus to Survival Tests (Hard to Kill).
- Gains a +2 bonus to any Perception-based roll to sense trouble or danger in the immediate surroundings; this bonus also applies to resisting any Crime or Acrobatics rolls made to sneak up on him (Situational Awareness).
Maneuvers
Maneuver | Roll | Effects |
---|---|---|
Punch | 6 + 2 | 10 + SL Bash damage |
Spell | 4 + 5 | Variable |
Gotta Crush 'Em All
Aside from the normal equipment carried, Spike also has the following:
- Backpack: Black and purple, stores items without adding significantly to weight.
- Trainer's Card: Has Spike's picture, first name ('Spike', instead of William), and a unique series of numbers. Authorizes basic access to Pokemon-related stores in Kyrael, has a section for certifications.
- Pocket Pidgey: A small handgun with a very long barrel. Extremely high range for a pistol (use rifle ranges), 12 damage, holds 12 shots plus one in the chamber, decorated with a pair of stylized Pidgeys on the stock and wavy lines along the barrel.
- Pokeballs x 4.
- Revive Spray: Wakes up a fainted Pokemon or unconscious person, and restores roughly 25% of max LP (or LP lost, if greater). One canister is good for three uses.
- First Aid Spray: Soothes wounds and restores a person or Pokemon to fighting shape. One canister is good for five ten-second sprays. Restores 10% of max / lost LP, if a full ten second spray is used.
- Candy Bar: This chocolate treat is special - you can regain health by eating it! A full Candy Bar restores 25% of lost LP, and takes one Turn to consume.
- Water Bottle: Aside from being good for you, this vitamin water also helps you regain lost health. Each quarter of the Water Bottle takes one turn to consume, and restores 5% of lost LP and PP.
Pokemon: Geodude ('?')
Current Stats:
Stat | # | Effects |
---|---|---|
Lev | 1 | PokeSkill: 1 |
HP | 28 | LP: 28/28 PP: 28/28 |
Atk | 28 | Str 2, +6 to phys attack damage |
Def | 32 | End 2, Armor 7 vs phys attack |
SpAtk | 17 | Int 1, +3 to spec attack damage |
SpDef | 17 | Will 1, Armor 3 vs spec attack |
Spd | 15 | Dex 1 |
Unisystem Stats:
LP: 28/28
PP: 28/28
Str: 2
End: 2
Dex: 1
Int: 1
Will: 1
Per: 1
Moves Known:
Move Name | Attack Roll | Effects | PP Cost |
---|---|---|---|
Tackle | 2+1 | Normal/Physical: Inflicts 25+6+SL damage. | 3 |
Defense Curl | – | Defense Up: +8 armor vs Phys attacks | 2 |