User Tools

Site Tools


games:sc13:standard_operating_procedure:command

Standard Operating Procedure (Command)

Foreword: Job SOP should not be a considered a checklist of conditions to fire someone over, and should not be rigidly followed to the letter in detriment of circumstances and context. As always, SOP can be malleable if the situation so requires, and the decision to punish a crewmember for breaching it ultimately falls onto the relevant Head of Staff, for Department Members, or Captain, for the Head of Staff.

This is the page for Standard Operating Procedure for Command.

For a list of regular SOP, or for other departments, see the main page for Standard Operating Procedure.

Captain

  • The Captain may not change the alert level to circumvent any laws or Department Standard Operating Procedure Guidelines. The alert level must always be set to the appropriate level.
  • The Captain is still subject to Space Law.
  • The Captain is not permitted to perform regular Security Duty. However, they may still assist Security if they see a crime being committed.
  • The Captain is not permitted to take items from the Armory under normal circumstances, unless authorized by the Head of Security as part of a Blue or Red Alert, and must return it once the alert has passed.
  • The Captain may not requisition weaponry for themselves from Cargo and/or Science, unless there's an immediate threat to station and/or crew;
  • If a Department lacks a Head of Staff, the Captain should make reasonable efforts to appoint an Acting Head of Staff, if there are available personnel to fill the position;
  • The Captain is to ensure that Space Law is being correctly applied. This should be done in cooperation with the Head of Security;
  • The Captain is not to leave the Ship unless given specific permission by Corporate Command, or it happens to be the end of the shift. This includes via space or via the Gateway. To do so is to be considered abandoning their posts and is grounds for termination;
  • The Captain must keep the Root Access Disk on their person at all times or, failing that, in the possession of the Head of Security or Bodyguard;
  • The Captain is to attempt to resolve every issue that arises in Command locally before contacting Central Command;
  • The Captain is not permitted to carry their Antique Laser Gun or Space Armor unless there's an immediate emergency that requires attending to;
  • The Captain, despite being in charge of the Ship, is not independent from NovusCorp. Any attempts to disregard general company policy are to be considered an instant condition for contract termination;
  • The Captain may only promote personnel to a Acting Head of Staff position if there is no assigned Head of Staff associated with the Department. Said Acting Head of Staff must be a member of the Department they are to lead. See below for more information on Chain of Command;
  • The Captain may not fire any Head of Staff without reasonable justification (ie, incompetency, criminal activity, or otherwise any action that endangers/compromises the station and/or crew). The Captain may not fire any Corporate Command VIPs (ie, Bodyguard, Magistrate, Corporate Representative) without permission from Corporate Command, unless they are blatantly acting against the well-being and safety of the crew and ship.
  • The Captain must have the approval of at least one other Head of Staff, preferably the Research Director, to modify the AI’s lawset. The Captain must order the AI to state their new laws immediately after uploading them. This Guideline is null if the station lacks other command staff.
  • The Captain may only order the execution of a crewmember in compliance with Space Law.

Commander

  • The Commander must follow all Captain procedures, and must defer to the Captain in situations where they conflict without a clear breach of Standard Operating Procedure;
  • The Commander is not authorized to perform actions limited to the Captain unless the Captain is unavailable, and is expected to make reasonable efforts to include the Captain in decisions while they are absent the Bridge.
  • The Commander is not authorized to perform actions limited to the Executive Officer unless the Executive Officer is unavailable, and is expected to make reasonable efforts to include the Captain in decisions while they are absent the Bridge.

Executive Officer

  • The Executive Officer must follow all Captain procedures, and is not authorized to perform actions limited to the Captain unless they are the only Command representative on the Bridge, and is expected to make reasonable efforts to include the Captain and Commander in decisions while they are absent the Bridge.

2. The Executive Officer is responsible for the Military division, including the Marines and Weapons crews. The Executive Officer has the right to appoint crewmembers to Military positions, particularly Squad Marine, at his discretion if circumstances warrant.

Head of Personnel

  • The Head of Personnel may not transfer any personnel to another Department without authorization from the relevant Head of Staff. If no Head of Staff is available, the Head of Personnel may make a judgement call. This does not apply to Security, which always requires authorization from the Head of Security, or Genetics, which requires both Chief Medical Officer and Research Director approval. If there is no Head of Security active, no transfers are allowed to Security without authorization from the Captain or Executive Officer;
  • Under no circumstances may the Head of Personnel transfer personnel to the Military department without authorization from the Executive Officer.
  • The Head of Personnel may not give any personnel increased access without authorization from the relevant Head of Staff. This includes the Head of Personnel. In addition, the Head of Personnel may only give Captain-Level access to someone if they are the Acting Captain. This access is to be removed when a proper Captain arrives on the station;
  • The Head of Personnel may not increase any Job Openings unless the relevant Head of Staff approves;
  • The Head of Personnel may not fire any personnel without authorization from the relevant Head of Staff, unless other conditions apply (see Space Law and General Standard Operating Procedure);
  • The Head of Personnel may not promote anyone to the job of Corporate Representative, Bodygyard, or Magistrate. Promotion to restricted roles such as the job of Barber may only be done if the job is lit up in green when the crew member's ID is inserted. The Head of Personnel does not have jurisdiction over the Military department. These restrictions also apply to the Captain and Commander.
  • The Head of Personnel is free to utilize paperwork at their discretion. However, during major station emergencies, expediency should take precedence over bureaucracy;
  • The Head of Personnel may not leave their office unmanned if there are personnel waiting in line. Failure to respond to personnel with a legitimate request within ten (10) minutes, either via radio or in person, is to be considered a breach of Standard Operating Procedure;
  • Despite nominally being in charge of Supply, the Head of Personnel should allow the Quartermaster to run the Department, unless they prove themselves to be incompetent/dangerous;
  • The Head of Personnel is bound to the same rules regarding ordering Cargo Crates as the Quartermaster and Cargo Technicians. In addition, the Head of Personnel may not order unneeded, non-essential items against the wishes of Cargo;
  • The Head of Personnel is not permitted to perform Security duty. The Head of Personnel is permitted to carry a Miniature Energy Gun, for self-defense only.

Corporate Representative

1. The Corporate Representative is to ensure that every Department is following Standard Operating Procedure, up to and including the respective Head of Staff. If a Head of Staff is not available for a Department, the Corporate Representative must ensure that the Captain appoints an Acting Head of Staff for said Department;

2. The Corporate Representative must attempt to resolve any breach of Standard Operating Procedure locally before contacting Central Command. This is an imperative: Standard Operating Procedure should always be followed unless there is a very good reason not to;

3. The Corporate Representative must, together with the Magistrate and Head of Security, ensure that Space Law is being followed and correctly applied;

4. The Corporate Representative may not threaten the use of a fax in order to gain leverage over any personnel, up to and including Command. In addition they may not threaten to fire, or have Corporate Command, fire anyone, unless they actually possess a demotion note;

5. The Corporate Representative is permitted to carry their flash and a Stun-Cane, or a Telescopic Baton if the Stun-Cane is lost.

Bodyguard

1. The Bodyguard may not conduct arrests under the same conditions as Security. However, they may apprehend any personnel that trespass on a Head of Staff Office or Command Area, any personnel that steal from those locations, or any personnel that steal from and/or injure any Head of Staff or Central Command VIP. However, all apprehended personnel are to be processed by Security personnel;

2. The Bodyguard is to put the lives of Command over those of any other personnel, the Bodyguard included. Their continued well-being is the Bodyguard's top priority. This includes applying basic first aid and making sure they are revived if killed;

3. The Bodyguard is to protect the lives of Command personnel, not follow their orders to a fault. The Bodyguard is not to interfere with legal demotions or arrests. To do so is to place themselves under the Special Modifier Aiding and Abetting;

4. The Bodyguard is not to apply Lethal Force unless there is a clear and present danger to their life, or to the life of a member of Command, and the assailant cannot be non-lethally detained.

AI

The following are procedures for AI Maintenance:

1. Only the Captain or Research Director may enter the AI Upload to perform Law Changes (see below), and only the Captain, Research Director or Chief Engineer may enter the AI Core to perform a Carding (see below);

2. No Law Changes are to be performed without approval from the Captain and Research Director. The only Lawsets to be used are those provided by NovusCorp. Failure to legally perform a Law Change is to be considered Sabotage. Command must be informed prior to the Law Change, and all objections must be taken into consideration. If the number of Command personnel opposing the Law Change is greater than the number of Command personnel in favour, the Law Change is not to be done. If the Law Change is performed, the crew is to be immediately informed of the new Law(s);

3. The AI may not be Carded unless it is clearly malfunctioning or subverted. However, any member of Command may card it if the AI agrees to it, either at the end of the shift, or due to external circumstances (such as massive damage to the AI Core Chamber);

4. The AI Upload and Core Antechamber Turrets are to be kept on Non-Lethal in Code Green and Code Blue. The AI Core Turrets are to be kept on Lethal at all times. If a legal Law Change or Carding is occurring, the Turrets are to be disabled;

5. If the AI Unit is not malfunctioning or subverted, any attempt at performing an illegal Carding or Law Change is to be responded to with non-lethal force. If the illegal attempts persist, and the perpetrator is demonstrably hostile, lethal force from Command/Security is permitted;

6. Freeform Laws are only to be added if absolutely necessary due to external circumstances (such as major station emergencies). Adding unnecessary Freeform Laws is not permitted. Exception is made if the AI Unit and majority of Command agree to the Freeform Law that is proposed;

7. Any use of the “Purge” Module is to be followed by the upload of a NovusCorp-approved Lawset immediately. AI Units must be bound to a Lawset at all times.

Command Staff

  • Command Staff are defined as any department head.
  • Command Staff should do their best to provide order and organization in their departments.
  • Command Staff should serve as the link between a department's staff and another department.
  • Command Staff are permitted to carry small, concealable, nonlethal items to use in their own personal defense.
  • Command Staff retain the authority to demote/promote, or modify access of individuals that are under their command.
  • Command Staff are encouraged to request the assistance of Security when purging undesirables from their departments.
  • Command Staff will be held accountable for their actions by both Space Law and their department's Standard Operating Procedures.
games/sc13/standard_operating_procedure/command.txt · Last modified: 2023/05/24 23:20 by wizardofaus_doku

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki