Table of Contents
Land Holdings Status
A general overview of the territory you hold, including size, cities, and businesses within the cities.
The Castle Karn
The Castle Karn is currently being rebuilt to become a proper castle again.
Current Features
2nd level Inner Keep (+2 Morale per level) (under construction: 28 days) [Erika]
1st level Outer Keep (+2 Morale per level) (under construction: 128 days)
1st level Wizard's Tower (under construction: 7 days) (+1 Morale per level) [Hector]
1st level Temple (under construction: 7 days) (+1 Morale per level) [Sheila]
ATTN Portal
Stables (houses horses and owlbears)
2nd level Establishment: Underground Storage Area (1,000 gp payout in 7 days) (upgrade in 7 days)
2nd Level Establishment: Factory (1,000 gp payout in 7 days) (upgrade in 7 days)
Luxuries
Polar bear rug (180 gp): Albena's room
Furniture (6000 gp)
Rugs (250 gp x 4)
Tapestries (500 gp x 2)
Downfilled pillows and fur cover (300 gp)
Two-tiered fountain with Lothannep the water weird living inside
Property, Mounts and Other
Riding Horses, 12
Owlbears, 3 (1st level warriors)
Wagons, 3
Peryton bust (value 30 gp)
Sheep, 5
Oxen, 6
Pircess the Dryad (1st level spellcaster)
Wolves, 3 + Yapper (wolf cub)
Elisha the Sprite
- Poison Needle Spear
- Sprite Shortbow
- 2nd level spellcaster: prodigy
Supplies
Stored goods (see 'Thomas/Price Analysis' for full list)
Armory
Item | Type | Quantity |
---|---|---|
Shortswords | Weapon | 35 |
Broadswords | Weapon | 8 |
Longswords | Weapon | 12 |
Scimitars | Weapon | 9 |
Handaxes | Weapon | 27 |
Battleaxes | Weapon | 6 |
Halberds | Weapon | 2 |
Flails | Weapon | 9 |
Spears | Weapon | 8 |
Whips | Weapon | 17 |
Light Crossbows | Weapon | 26 |
Shortbows | Weapon | 1 |
Composite Bows | Weapon | 1 |
Leather Armor | Armor | 3 |
Ring Mail Armor | Armor | 9 |
Chainmail Armor | Armor | 21 |
Platemail Armor | Armor | 4 |
Shields | Shield | 18 |
Longsword +1 of Troll Slaying | Magic | 1 |
Healing Potions, Standard | Magic | 2 |
Manacles | Item | 40 |
Special Weapons
Flammenwerfer: Shielded front gives +10 on saving throws and +4 AC to operators and weapon. Nozzle with slow burning flame ignites fuel mixture spray. Spray is five feet wide and 30 feet long. Fuel lasts for three uses, inflicts 4d6 fire damage when used and half damage on anyone behind first target; Dex save will halve damage for front person or negate damage for those behind. Cart can be moved 30 feet per turn. If cart catches fire, cart will explode in one round unless extinguished for 3d6 damage to everyone within 10 feet of the cart (no save). Fuel costs $50 per use to refill. 8 units fuel available.
Artisan Buildings
Smithy Level 1
Your blacksmith can forge magic arms and armor. Like with the alchemist, this requires the blacksmith to have some knowledge of the nature of magic, but they don't need to be a wizard, as long as there's one of suitable skill handy. The smithy allows your blacksmith to craft magic arms and armor 10% cheaper and faster than normal per level of the smithy.
Upgrading Vargas Smithy: 41 days remaining
Hirelings, Retainers, and Personnel
Leather Armor/Shield/Shortsword Orcish Guard (6) x $360 per season
Leather Armor/Crossbow/Shortsword Orcish Guard (8) x $360 per season
Leather Armor/Spear/Crossbow Orcish Guard (5) x $360 per season
Plate Mail/Shield/Longsword Knights (Sir Bradley and Sir Edgar) x $1800 per season
7th level Fighter (Alanis LaCroix) x $2700 per season
- Uses Winnower, a greatsword +1 that inflicts an extra 1d6 necrotic damage on hit
Victor (Half-Orc 4th lvl Fighter), Hobgoblin Commander x $1800 per season
- Uses Man-Feller, a battleaxe +1 with human bane (extra 3d6 damage vs humans)
Hall (Half-Orc 2nd lvl Fighter), Archery Commander x $1800 per season
Shrerad Fistfoot - kobold monk 2nd level (Kobold Commander) x $1800 per season
Eakvyrk - goblin fighter 2nd level (Goblin Commander) x $1800 per season
Raphael Thompson, factory supervisor x $1800 per season
Stableman (1) x $360 per season
Laborers (21) x $360 per season
Chef (1) x $540 per season
Blacksmith: Durgan Axemaker x $3600 per season
Orcish Ambassador, Uthrek
Dwarven Ambassador, Hundruil Duskfury
Carpenter: Fahri x $3600 per season
Sgt. Breeklai, 6th level Human Fighter/Battlemaster x $1800 per season
Ammantyr the Fearsome, 5th level Dragonborn Barbarian/Storm Herald x $1800 per season
Mina of Broken River, 5th level Tabaxi Paladin/Oath of Redemption(Shydi) x $1800 per season
- +2 longsword
Teoz, 5th level Leonin Warlock/Pact of the Tome x $1800 per season
Galvin the Stone Giant (ally) [reduces building construction in Vargas by 50%]
Unskilled Hirelings (300) x $36 per season
Upkeep Costs
(Soldiers are working for the price of their unit when formed if not volunteer, plus seasonal upkeep.)
The average person consumes 5 lbs of food per day. This averages to 0.75 lb fruit, 0.5 lb meat, 1 lb veggies, 2.75 lb other food.
Kobolds and small races consume 1/4 as much food. Large races consume 4 times as much food.
Food Units Used: 350 units
Food Units | Amount Per Day | Cost per Pound Per Day | Total Cost |
---|---|---|---|
Fruit | 0.75 lb | x $0.04 | $0.03 |
Meat | 0.50 lb | x $0.20 | $0.10 |
Veggies | 1.00 lb | x $0.04 | $0.04 |
Any | 2.75 lb | x $0.04 | $0.11 |
Total | 5 lb | – | $0.28 |
Food Cost Per Person Per Day: $0.28
Food cost per week is normally supplanted in unit upkeep/hire cost. However, during a seige, the amount of food you have handy determines how soon morale goes bad due to poor food supplies.
Unit Morale
Current Morale: +4 (+2 (Keep size) +1 (free soda per day) +1 (free candy per day))
Barony of Vargas
Technology
Complete
- Sanitation
Working
Currently working on Education for Vargas. 69 days remaining.
Construction
- School
- Forge (under construction: 14 days)
- Temple to Shydi (under construction: 14 days)
- Temple to Darun (under construction: 14 days)
- Temple to Arc (under construction: 14 days)
- Temple to Gareth (under construction: 14 days)
- Temple to Shayassa (under construction: 14 days)
- Grocery Store (under construction: 14 days)
- Tavern (under construction: 14 days)
- Alchemy Shop (under construction: 14 days)
Current Towns and Cities
King's taxes are 10% of citizen income, and 10% of business income. Taxes are collected once per season. Next collection in 90 days.
Vargas
Population 420, lower to middle class. Basic agrarian culture. Population mixed between humans, elves, orcs, and half-orcs.
Average Income: 5 sp per day per citizen
Citizen Tax Rate: 15% for all
Taxes Collected: 378 gp
Businesses:
Farms, 25 (base maintenance cost 2 gp)
Lumbermill, 1 (base maintenance cost 5 gp)
School, 1 (base maintenance cost 5 gp; Poor Quality)
Shop, 1 (base maintenance cost 100 gp; Modest Quality)
Taverns, 1 (base maintenance cost 25 gp)
Theater (Establishment, under construction, 55 days)
Business Tax Rate: 15% for all
Collected Taxes: 3 gp
Heston
Population 1300, lower to middle class.
Average Income: 5 sp per day per citizen
Citizen Tax Rate: 15% for all
Taxes Collected: 2925 gold
ATTN Portal
Businesses:
The Grey Elixir (Alchemist Shop) (base maintenance cost 50 gp)
Douglas's Bakery (base maintenance cost 5 gp)
The Bronze Sledge (Smithy) (base maintenance cost 20 gp)
The Righteous Blade (Butcher) (base maintenance cost 5 gp)
Juliann's General Store (base maintenance cost 10 gp)
Jill's Herbalism Hut (base maintenance cost 10 gp)
Samuel's Stables (base maintenance cost 5 gp)
Ira's Trapping (base maintenance cost 5 gp)
Butterfly and Urchin (Inn) (base maintenance cost 50 gp)
Grain and Stitch (Leatherworking) (base maintenance cost 10 gp)
Seebedd's Tailoring (base maintenance cost 10 gp)
Mion's Fine Leathers (Tannery) (base maintenance cost 10 gp)
Chalice and Jug (Tavern) (base maintenance cost 50 gp)
Chapel of the Reverent Tree (Shrine to Darun) (base maintenance cost 5 gp)
Spoke and Wagon (Wainwright Workshop) (base maintenance cost 20 gp)
Steel Butterfly Beer (Brewery) (base maintenance cost 50 gp)
Raspion Mine (base maintenance cost 100 gp)
Sak Lumber Camp (base maintenance cost 100 gp)
Daniel Manor (base maintenance cost 50 gp)
Krakowski Manor (base maintenance cost 50 gp)
Raspion Manor (base maintenance cost 50 gp)
Sak Manor (base maintenance cost 50 gp)
Farms, 115 (base maintenance cost 5 sp)
Taxes Collected: 116 gp
Jecht - Kobold Town
Population 800
Average Income 2 sp per day
Citizen Tax Rate: 15% for all
Taxes Collected: 0 gold
Dalry
Population 500
Average Income: 5 sp per day per citizen
Citizen Tax Rate: 15% for all
Taxes Collected: 1125 gold
ATTN Portal
Mirefield
Population 800
Average Income: 5 sp per day per citizen
Citizen Tax Rate: 15% for all
Taxes Collected: 1800 gold
ATTN Portal
Bailymena
Population 2400
Average Income: 5 sp per day per citizen
Citizen Tax Rate: 15% for all
Taxes Collected: 5400 gold
ATTN Portal
Bredon
Population 1500
Average Income: 5 sp per day per citizen
Citizen Tax Rate: 15% for all
Taxes Collected: 3375 gold
ATTN Portal
Langdale
Population 2000
Average Income: 5 sp per day per citizen
Citizen Tax Rate: 15% for all
Taxes Collected: 4500 gold
ATTN Portal
Moressley
Population 1700
Average Income: 5 sp per day per citizen
Citizen Tax Rate: 15% for all
Taxes Collected: 3825 gold
ATTN Portal
Highport
Population 900
Mayor of Highport: Gerald Monroe
Currently guarded by Heston Soldiers and four ballistas
Average Income: 1 gp per day per citizen
Citizen Tax Rate: 15% for all
Taxes Collected: 0 gold
Available Funds
Stronghold Fund: $11053
Smuggling Base: Temple of Highport
After taking out and taking over a slaver's lair, 'Andre' and 'Tass' are busily converting it into a warehouse for their goods, and a temple to Darun.
Temple lvl 2 (under construction: 21 days) [Albena]
Keep lvl 2 (under construction: 28 days) [Thomas]
Establishment lvl 3 (under construction: 35 days) [Thorne]
ATTN Portal
Crops
Healing Orb Plants: 8 (heal for 1d4+4, or act as ingredients for greater potions of healing, or plant to receive d4 orbs within 28 days during growing season): 7 days
Root vegetables (6d20 lbs per growing season): 42 days
Hirelings
Plate Mail/Shield/Halberd Knights (Sir Gregor, 4th level fighter: battlemaster) x $1800 per season
Carlstar Wiorfether (Engineer) x $1800 per season (5th level expert)
Velana the Medusa (Special Unit) x $3600 per season (4th level warrior)
- Uses a +2 longbow
- Uses a +1 longsword “Sundancer” (casts Light when it hits someone)
Kyvin Trist (Scribe and Accountant) x $360 per season (3rd level expert)
Jheeda (6th level Barbarian) x $1800 per season
- Uses greataxe +2
Sizzle the Gelatinous Cube (in the sewers)
Kobold Tribe (50 + 24 eggs, 12 children)
- Kerrdremak, bluescale shaman (3rd level spellcaster: healer)
- Uncommon Glamourweave Robe
- Studded leather armor
- 29 brown kobolds (1st level warrior)
- 4 red kobolds (3rd level warrior)
- 2 gray kobolds (2nd level rogue)
- 1 green kobold (Kapmek, ranger 2nd level)
- Mepaka, tribe midwife (brownscale)
- 24 eggs
- 12 kobold children
- 12 nonwarrior kobolds
- Vreggma, bluescale consort (3rd level bard)
Miner, Hergreas Granitehorn x $3600 per season (4th level expert)
Priests (1st level clerics), 6
Acolytes (1st level spellcaster: healer), 10
Knight of the Green Order, 3rd level, Tadao (Thomas' retainer)
Troubadour-Warrior, 3rd level, Jared (Albena's retainer)
Battle Priest, 3rd level, Tina (Thorne's retainer)
Cost of Food (300) x $0.28 per season
Artisan Shops
Tannery level 2: 20% discount on time and cost to make spell scrolls (75 days to upgrade)
Engineer's Shop level 2: 20% discount on time and cost to make traps and siege engines (75 days to upgrade)
Property
Riding horses, 12
Luxuries
Polar bear rug (180 gp): Albena's room
Available Funds
Stronghold Fund: $2640
Smuggling Base: Drachensgrab Hill Fortress
School
Level 3 Keep (under construction: 78 days) [Thorne]
Level 2 Wizard's Tower (Spell Room) [Albena]
Hirelings
Oghar the Half-Orc Blacksmith (and wife) x $1800 per season (3rd level expert)
Fyndax the Human Alchemist x $1800 per season (5th level expert)
Ferg the Half-Orc Chef x $360 per season (1st level expert)
Food Cost: 4 x $0.28 per day
Total Cost: $45.12 per day, $315.84 per week
Artisan Shops
Level 4 Alchemist's Laboratory: Makes potions 30% cheaper and faster. (under construction: 68 days)
Level 1 Smithy: Makes arms and armor 10% cheaper and faster.
Upgrading Hill Fort Smithy: 48 days remaining
Trade Goods
Three wagons
Defenses
Two ballistae
MANY traps. Like, so goddamn many.
Electronic alarm system
Available Funds
Stronghold Fund: $8040
City of Iocene
Tent City - 100 tents housing 2000 people, including cots, food and wine. Enough for temporary housing.
Field Hospital
School: 14 days
Temple: 14 days
Monastery: 46 days level 1 Establishment [Thomas]
Theater: 46 days level 1 Establishment
https://civilization.fandom.com/wiki/List_of_buildings_in_Civ4
Available Funds
Stronghold Fund: $0
https://civilization.fandom.com/wiki/List_of_technologies_in_Civ4