A variety of terminals can be found throughout ARC stations for use by you and others.
The Requests Console is typically found in any room where someone is expected to get actual work done. The Requests Consoles can be used to request low/high urgency assistance, request supplies with low/high priority, relay information or view sent and received messages. All of these send a message to the selected Request Console and can be swiped with an ID to confirm the identity of the sender (or not, if you prefer anonymity). With some tinkering, they can be adjusted to allow Extreme Priority requests, as well.
The Bridge and Heads' Offices have a special variant of the Request Console that can send station-wide announcements to all other Request Consoles if an authorized ID is swiped, in addition to the functions described above, and can use Extreme Priority without modification.
Newscasters are the most widespread type of computers found on the station, thanks to ARCMedia wanting to keep you up to date on the latest news.
You can view newsfeeds other crewmembers or ARCMedia have made, or make your own! You can attach photos to the news. You can also view feeds from ARCMedia and its sponsors, which may or may not be relevant to your interests.
Newscasters can print out newspapers for people who enjoy reading stuff from the paper. Be sure to reload the paper tray for other users if printing a lot of content!
Security Newscasters can be found in the Brig and can make “Wanted” Issues, censor out harmful newsfeed stories, or lock down a whole channel with a D-Notice.
Located in the station's main Library, Prison Library, and Librarian's Office, Library Computers access the vast stores of ARCMedia and station-produced content and list available titles. The computer in the Librarian's Office is connected to a printer that allows on-demand printing, as well as an upload interface to allow enterprising authors to submit their creations to ARCMedia and distribute them to the station.
This controls the Holodeck's operating scenario. Note that damaged Holodeck Control Consoles may cease to use normal safety protocols; as such, please ensure that damaged consoles are locked down in conformance with OSHA guidelines.
Various arcade machines are positioned throughout most stations for the crew's entertainment, providing the best basic electronic amusements ARCMedia can offer!
These games (under various names) give you prize tickets if you win, and put you in a turn-based combat against an adversary. You or your opponent lose if HP or MP is reduced to zero. You can Attack (2 to 8 damage), Heal (regain 6 to 14 HP, lose 1 to 4 MP), or Recharge (regain 4 to 11 MP). You can see a life bar for your opponent but don't get indicators of its state; a basic enemy can Attack for 3 to 9 damage, Heal for 4 points of damage, or Drain your MP (1 to 5 MP stolen) to restore its own.
You start out with four people, 80 food, 60 fuel, and one each of engine parts, hull panels and electronics. Your goal is to make it to Orion. Your goal in reality is to crunch a bunch of numbers and hope the RNG favors you.
The more people you have and the more time you spend, the more food you use up. Every person consumes 2 food per day, and a normal leg of your journey takes 1 day.
The more detours you take, the more fuel you use up. A normal leg of your journey takes 5 fuel.
Raiders will sometimes steal a random amount of food and fuel, and collisions may vent it out into space. Certain events will use up engine parts or kill crew members, or offer you a risky option or a safe option that uses more food/fuel.
You will probably not make it to Orion if all of you live! There is not enough food unless you get really lucky with the black hole. Hope for death.
The prize selected is random. They're all annoying, useless or dangerously similar to illegal items. Have fun!
The Supply Shuttle Console allows you to order and approve already ordered items, plus call or send the supply shuttle. It also allows for trade with local outposts and passing trade ships. Please note that modifying the Supply Shuttle Console to contact non-approved vendors or to order contraband goods is not permitted under ARC's Terms of Employment and may result in Security action.
The Order Request Console allows you to place orders with the Supply department (which they can approve or deny).
This terminal allows you to access all mining station cameras.
The Mining Shuttle Console lets you operate the mining shuttle, calling it to the Mining Dock or sending it to the Mining Station. Typically, miners and xeno-scientists make use of it; however, in an emergency, the Mining Station may become a good location for a desperate last stand.
The Crew Monitoring Console reports the location and vital statistics of the crew via their suit sensors. The downside is that it's entirely dependent on the crew bothering to turn those sensors on. Usually only the Heads and AIs have access to it.
The Operating Computer reports the vital statistics of the patient during surgery.
Contains the records of all employees, a virus information database, and updates on the station's medbots. It has a lot more personal information than the Crew Monitoring computer, but most of it is never important and none of it updates automatically. DNA search function may be very useful for the Detective to compare with samples of DNA taken from evidence. You can also set a person's mental status to Insane to cause Security bots to detain them if they cross paths.
The Cloning Console is used for cloning someone in the DNA Scanner next to it. It shows if the body inside the Scanner is cloneable or not, and can also be used to take “backups” of people. “View Records” shows who are “backed up”, and if they're dead, they can be cloned instantly.
The DNA Scanner Access Console uses radiation through a nearby DNA Scanner to manipulate the genes of a person inside. It has a Radiation Emitter Menu for manipulating and a Buffer Menu for saving the manipulated genes and/or making injectors out of them so they can be spread around.
This computer is used in Virology to work with viruses.
The Solars Control computer allows, when configured, manipulation of solar panels to track the local star that is nearby. Note that these consoles do not appear on some stations and may be less or more useful based on the station's position relative to the local star.
The Power Monitoring Console shows you the station's detected APC's, their current cell power charge, current power load, and station's overall power output and power input (from the SMES's).
The Station Alert Console shows you the power-problem-areas on the station. It shows a power-alarm when the APC doesn't have enough cell-charge.
The Atmospheric Alert Console shows you where the atmospheric alerts are located on the station.
Tank Monitor shows the pressures inside each tanks (the huge things in outer space right outside Atmospherics.
Distribution and Waste Monitor shows more in-depth information about the Mixed In Tank's status and the Distribution and Waste Loops.
Gas Supply Controls are located near the atmos tanks, one for each, and control the input and output pressure of those tanks, while also showing pressure and temperature information.
This computer can be found in Science Toxin Storage. It controls the huge scrubbers nearby.
Controls the Power turbine.
Read-only access to Telecoms machine settings.
Access logs from the Telecoms Servers.
Allows you to program the telecommunications system via scripting entered here.
Core R&D Console and Robotics R&D Console show current research levels and is able to do various things concerning the research levels, like syncing and disconnecting them from research network.
The R&D Server Controller can be used to set research data uploading access rights for R&D Computers. Can also be used to reset tech levels or remove certain items from the manufacturing list.
Controls the Mechbay Power Port (that recharges Mechs).
Used to restore a dead AI back to life. Just use the InteliCard to collect the dead AI's kernel and insert it into the computer.
This console allows you to remotely lock down those pesky borgs if they start acting up.
Used for tracking and locking down exosuits. Exosuit needs to have a tracking beacon (built from Exosuit Fabricators) on it for this to work as intended.
Controls the Telepad. Can receive coordinates from GPSs.
Security records computers keep a digital log of everything Security is keeping track of, plus a fingerprint database which is extremely useful for the Detective.
While Security can edit the records to keep very specific data about criminal history, sentencing, parole hearings, and other information, mostly the records are used to keep track of who is set to arrest. Persons of interest will have their names brightly lit up on a red background, while people who are incarcerated or have been released will have other colors as well. Anyone who can get into the record system can freely edit it once it is unlocked, and can set anyone else to arrest without needing a Security HUD.
This console allows you to access all of the station's camera feeds, and switch into any camera that is connected. They are found strictly in areas with security-only access.
For locating persons implanted with a tracking implant. Shows location and an option to send a message straight into their minds. It is also used to give Prisoner IDs goals in the Labor Camp, to buy their freedom. You can also use it to track the amount of points the prisoner has collected.
Controls the Prisoner Shuttle.
Or Comms Console for short; can be found on the Bridge, and in the Captain's Quarters.
This is where CentCom sends every important announcement. In most cases, those will be updates about the traitor or general reports that indicate the game mode or random events, but also Admin-sent CentCom reports will be printed here. You can look up the reports under: Received Messages.
This is also where the Emergency Evacuation Procedure is initiated or canceled that will call the escape shuttle after a countdown, effectively ending the round. The Captain can also send transmissions to CentCom and can change the security level of the station from this terminal.
Controls the Emergency Shuttle. The Shuttle departure timer can be shortened to 10 seconds by emagging or using 3 Head ID on the console.
The Identification Console allows you to change all the properties of an ID Card, provided you are a Head of Staff. You can change what rooms it has access too, what job it is, and what is the name on it. You may also open and close non-command positions for new crewmates to join as.
While only the HoP and Captain has access to all functions, the other heads can still use it to manage access to their departments, and demote their subordinates.
You can also see the crew manifest and print it, which does not require any card.
Locks the teleporting destination of a connected teleporter onto any possible tracking beacon (or tracking implant) active in the vicinity.
The AI Upload terminal allows you to modify the current station AI's laws, depending on which AI module is inserted. For simplicity, this terminal is located in a place called the AI Upload Chamber.
The Cyborg Upload terminal allows you to modify the laws of all cyborgs on the station, assuming that their lawsync is still active. Only AI modules can be inserted. It is located in the AI Upload.