Table of Contents

The ArcTech Corporation Station Employee's Handbook

Welcome to ArcTech Corporation, the leading innovator in intergalactic resource acquisitions and research! As a new member of our Station division, you are responsible for performing the duties of your position, as well as representing the best interests of ArcTech Corporation in all activities and endeavours. As such, while your specific assignment dossier may have explained duties and obligations specific to your role on the station, the Station Employee's Handbook is more focused around day-to-day activities and obligations of all station crew, as well as general station policies and safety procedures.

Chapter 1: Chain of Command

Every station established by ArcTech Corporation follows a command structure organized by department, with the Captain acting as the station administrator with command over all departments when necessary for the preservation of ArcTech Corporation employees and assets. Individual employees report to their department head, or in the absence of a department head, the Head of Personnel. All department heads, including the Head of Personnel, report to the Captain. The Captain reports to Expedition Command, but is generally given full authority to run the station as they see fit, as long as it does not endanger the investments of ArcTech Corporation.

The AI is expected to obey reasonable orders from crewmembers, with priority given by rank and position within the station. If it deems it reasonable, it may deny orders given by those with insufficient rank to do so normally, especially when these orders contravene one or more of the AI's Laws. More information regarding the AI's Laws is available in Chapter 6.

All ArcTech Corporation employees are expected to obey reasonable orders from Security personnel, ExpComm personnel, and Emergency Response personnel, in the event of a station alarm, as these individuals are trusted to make decisions to protect the safety of all company assets and the lives of all company personnel. Failing to obey these orders may be seen as unlawful behavior unless there is sufficient cause to justify the disobedience.

From time to time, ArcTech Corporation may allow non-crewmembers aboard a space station, such as members of the media, tourists, and other guests. Unless previously cleared by Expedition Command, these guest visitors are expected and required to obey orders from Security personnel at all times, and to remain in the company of an ArcTech Corporation employee at all times, typically a representative assigned to guide them around the station. Guest visitors are not to be given access to sensitive locations of the station without express consent of the Head of Security or Captain, and when given access must be escorted by a member of Security.

Chapter 2: Rules of Station Operation

Chapter 3: Station Policies

Chapter 4: Station Hazards and Emergency Protocols

Chapter 5: Station Law

All employees of ArcTech Corporation's space stations are expected to obey Station Law, which is designed to provide the rights of reasonable trial and due process to areas (such as your space station) that operate outside of the normal legal jurisdictions of ArcTech Corporation's home office, and is established with the support and consideration of ArcTech Corporation's legal team.

As such, a working knowledge of Station Law is important for any person aboard the station, as it can mean the difference between spending your time after a shift wearing a shiny pair of handcuffs in a detention cell and sipping a Tritium Sunrise at the bar. More in-depth interpretations of Station Law are required for the Head of Personnel, Head of Security, Warden, and Lawyer, as well as those operating as Security Officers.

Interpretation of the Law

For certain crimes, the accused's intent is important. The difference between 'assault' and 'attempted murder' can be very hard to ascertain. It is important to note though, that 'assault' and 'attempted murder' are mutually exclusive. You cannot be charged with 'assault' and 'attempted murder' from the same crime as the intent of each is different. Likewise, 'assault with a deadly weapon' and 'assaulting an officer' are also crimes that exclude others. Pay careful attention to the requirements of each law and select the one that best fits the crime when deciding sentence.

In the case of violent crimes (assault, manslaughter, attempted murder and murder), and theft (petty, pickpocketing, and high value), take only the most severe charge.

A single incident has a single sentence, so if, for instance, the prisoner took 3 items off someone, this is a single count of pickpocketing.

Keep in mind that people that cause major mayhem (and potentially any other criminals) have probably committed more than one crime. Add the time for each case together.

Aiding a criminal makes you an accomplice; you can be charged with the same crime as the person you aided.

Standard Security Procedure

Non-Security Personnel

Non-security personnel should not attempt to apprehend suspected criminals, but should report criminal activities to security.

Self-defense is acceptable if escape is not possible and danger to life or limb is present. However, be advised that excessive use of force in self-defense is still a criminal act and may be judged accordingly.

Prisoner Conduct

In the event that you are incarcerated for whatever reason, please remain calm and wait out your appointed sentence, if any, or wait until your hearing. Under no circumstances should you attempt to damage your surroundings or other occupants of your confinement cell.

Be advised that convictions of misdemeanors do not necessarily oblige you to a trial, as long as reasonable proof is available. Most sentences are to a short period of confinement within the brig; sentences with potential to cause permanent changes in status, such as demotions, dismissals, and the like, require the approval of the Head of Security or Captain and may warrant a formal hearing at the discretion of either of these parties. Felony charges will always warrant a military tribunal.

Informal Questioning

Informal questioning is usually conducted between security personnel, including Detectives, and witnesses who are interested in giving a statement. As expected, informal questioning does not require bringing the questioned party to the brig first, and they are free to cease answering questions if they so desire. Typically, the questioning officer is expected to make use of a recorder to ensure that answers are recorded properly; any recordings made are admissible into evidence.

Formal Questioning

Formal questioning is performed on suspects and witnesses who have information that they may not be willing to release casually or in public. This questioning takes place in the interrogation rooms of the brig, and it is highly advised that the questioning is recorded. Any recordings thus made are admissible into evidence.

Security officers (including the Detective) may request that an individual come in for formal questioning; however, unless they are a suspect, the questioning officer may not handcuff, stun, or flash them.

Arrest

For all wanted criminals, security officers should set their current record to 'Arrest' on the security console, and announce intentions to arrest over the radio.

If they are currently charged with minor or medium charges, or only suspected of a major crime, the arresting officer takes the following actions:

If the security officer has witnessed the suspect committing a major crime:

Processing

Once brought to the brig and taken into Processing, a search must be performed on the suspect while they are handcuffed. For uncooperative or repeat offenders, the suspect must be buckled to a restraint chair before the search.

If they have minor crimes and no contraband, the arresting officer may choose to issue a warning instead of a brig sentence.

Any contraband should be confiscated. Any other possessions are to be stored in the subject's cell locker, except the subject's headset, PDA, and ID (as long as their ID does not have access to open cell doors).

Jailing

If they are currently charged with minor or medium charges, or only suspected of a major crime, the arresting officer takes the following actions:

If the security officer has witnessed the suspect committing a major crime, or for repeat offenders or flight risks:

For those convicted of major crimes:

Release

If the prisoner has cooperated fully throughout proceedings, add 'cooperation with prosecution or security' and take 25% of time off for misdemeanors.

When the cell timer expires, an officer should always be present to give the prisoner back any non-contraband items and release them from the brig.

Repeat offenders may be subject to chemical or tracking implants to ensure future law-abiding behavior.

Holding Before Trial

The procedures listed above in Jailing are also to be used for those held before trial, using the holding cell near the courtroom. The prisoner must be secured in this location until a trial can be run. Proven dangerous criminals may be left in handcuffs and may also be shackled to further limit escape attempts and threats to other personnel.

Evidence Collection

Proper evidence collection and preservation is vital in criminal cases, and should be handled specifically by the station's Detective or Forensic Technicians unless there are none present on the station. Security officers must seal off a crime scene in order for evidence gathered from it to be considered valid, and all handling of evidence must be conducted while wearing security gloves. Items that can be stored in evidence bags must be stored in evidence bags for transportation or use in trials. The crime scene must be preserved until all evidence is collected; after evidence is collected, bodies may be removed and the area may be cleaned up.

Security Policies

Security officers are responsible for upholding Station Law, which means they are responsible for maintaining a fair and just level of law and order. They are responsible for using minimal force unless actively in danger, should respond to calls for help as soon as possible, and should use conversation rather than violence when possible.

Security Locations

Security controls the Arrivals Checkpoint, where they screen those arriving via the Arrivals Shuttle and have a security office for day-to-day activities; the Brig, where the Warden manages the holding cells and Security brings arrested people for holding and suspects for questioning; the Armory, where the can issue weaponry to Security in the event of high alert situations; and the Security Office, the headquarters of security operations aboard the station.

Security and Emergency Escape Procedures

If the escape shuttle has been called, Security will be responsible for getting everyone on the shuttle in an orderly manner, and dangerous behavior will be treated as such. Prisoners who are currently locked into the brig should only be held in the secured area of the shuttle, confined for the duration of the voyage until being released into law enforcement custody to ensure that they do not have the opportunity to escape.

Final Notes

The Captain has flexibility in his position to bend the laws slightly to make sure a criminal doesn't get away. However, doing this too much, or bending them too far is considered an abuse of power and punished accordingly.

Pardons are only legitimate if they come from an ArcTech Corporate higher-up - that is, someone who ranks above the captain. Despite his high ranking, the captain cannot spit in the face of Station Law, and any attempts to do so are crimes.

Crimes not listed in the Station Law chapter require a proper trial for appropriate sentencing - a formal hearing for lesser crimes, or a military tribunal for major crimes. Sentencing time does not include time taken to bring suspect in, perform questioning, or carry out a trial; it only includes the actual amount of time spent in a cell. Criminal charges may be filed within the home jurisdiction for any crimes committed aboard the station, and ArcTech Corporation will supply evidence obtained in the pursuit of justice for these crimes.

Time Value of Sentencing

Because space stations typically require crew to remain on duty in order to perform the duties required of them, and because criminal trials aboard space stations are not as legally thorough as courts within the home jurisdiction, most space stations give sentences of temporary confinement as well as fines for minor criminal infractions. ArcTech Corporation reserves the right to pursue criminal charges against any accused individual within the home jurisdiction.

Misdemeanor Class C - MC

These crimes carry limited punishments that can be set with an officer's discretion. 'Suggested Sentence' values are beside the crimes. 'Additional Penalties' can be decided by authorization of Captain, Head of Security, or equivalent, and do not require trials.

Misdemeanor Class B and Class A - MB / MA

These crimes carry standard punishments, and can be set with an officer's discretion. 'Suggested Sentence' values are beside the crimes. 'Additional Penalties' can be decided by authorization of Captain, Head of Security, or equivalent, and do not require trials.

Felonies - F

These crimes generally need to be ruled on by a hearing as in Legal Standard Operating Procedure, and criminals should be held until judgement can be passed. 'Life imprisonment', for the purposes of station operation, represents incarceration until the prisoner can be transported to the home jurisdiction of ArcTech Corporation, at which point the sentence may be commuted or continued. In the event of a death sentence, ArcTech Corporation requests that if feasible a DNA sample and brainscan of the subject be preserved and transmitted to ArcTech Home Office for later evaluation should the death sentence be later reversed by a higher court.

Criminal Codes

Criminal Code Crime Description Notes Suggested Sentence Additional Penalties
MC-101 Trespassing To be in an area which a person does not have access to. Remember that people can either break in, sneak in, or be let in. Always check that the suspect wasn't let in to do a job by someone with access, or were given access on their ID. Trespassing and theft often committed together; both sentences should be applied. Severity is increased if they refuse to leave the area peacefully, more so if they attempt to use important equipment there, so feel free to add other charges if they do. 3 minutes. Up to 10 minutes. Demotion.
MC-102 Petty Theft To take items from areas one does not have access to, or to take items belonging to others or the station as a whole. Keeping items which are in short supply where they belong is what is important here. A doctor who takes all the surgical tools and hides them still commits theft, even though he had access. Items can include anything from toolboxes to metal to insulated gloves. Remember to take the items away from them and return them to where they stole them. 3 minutes, returning of stolen item to the owner or department. Up to 10 minutes. Demotion.
MC-103 Minor Assault To use, or threaten, physical force against someone, without intent to kill or seriously injure. If it causes minor damage and easily treatable damage, it's minor assault. Starting fights with other employees or punching fellow employees counts too, as well as seriously threatening them with it. Excessive force on security's part can also fall under this. 4 minutes. Up to 10 minutes. Demotion.
MC-104 Battery To have unwanted physical contact with someone, even where the contact is not violent. Bumping into someone in a corridor doesn't really count. Touching someone, when they have explicitly told you not to, does. 2 minutes. Up to 8 minutes. Demotion.
MC-105 Indecent Exposure or Hooliganism To be intentionally and publicly unclothed, yelling at people for no reason (don't arrest someone because they are arguing), throwing around stuff where it could hit someone, yelling about how terrible NanoTrasen is, etc. Running around the station naked or in underwear, or other such degrading activities. Drunks can be kept to sober up, but only if they are badly harassing other crew members. Regular drunks don't get arrested and if they are only a nuisance you keep them for the regular time. The mutual degradation of chasing a naked man down while he screams rape is only worth it on slow rounds. 5 minutes. Up to 8 minutes. Demotion.
MC-106 Suspicious Conduct To possess a suspiciously wide skill set not indicated in employee record, wielding dangerous weapons near other staff, extensive inquiring about critical areas, or stalking other employees. Basically, metagamey/powergamey behaviour. It's worth reporting to the Head of Personnel or your Head of Staff if you want to play a character who knows more than they should. 2 minutes. Immediate search. Forced psychiatric examination. Tracking implant. Detaining for the duration of investigation.
MC-107 Misuse of Public Radio Channels To continually broadcast unimportant, untrue, or insignificant messages on the public radio frequency. This is really only for people who are constantly spamming the radio, such as 'DJs' or Chaplains reading their services over the comms. Screaming fake messages like “halp security is beating me” when they aren't also counts. 3 minutes. Forced psychiatric examination. Ban from using any radio equipment (Injunction).
MC-108 Violation of Injunction To violate the terms of an injuction made by Security or other legal professions. Injunctions can be filed for lots of different things, such as a ban on weapons carrying, or the above radio ban. They can be applied by the Head of Security, Captain, or equivalent. If they break the law in some other way, apply that sentence too. 5 minutes. Up to 10 minutes.
MC-109 Insulting an Officer on Duty To directly insult a Head of Staff or member of Security with no valid complaints. This is most likely to happen when someone is being fired, or when being arrested. This is really for when they're being extremely annoying and vocal. Being continually rude to your superiors also counts, if they complain. 5 minutes. Up to 15 minutes. Demotion.
MC-110 Slander To spread false rumours in order to damage someone's reputation. Lying about anything to make someone else look bad. For example, an engineer trying to pass off the blame of letting the singularity loose to someone else. Since this has to be proven, it's up to a trial or appropriate officer. - Up to 5 minutes.
MC-111 Failure to Execute an Order To ignore or disregard a superior's valid orders. If the order is stupid, or causes you to break a law (e.g. “Release the singularity!” or “Steal that RCD for me!”) you can ignore it, and probably make a complaint. However, if it's perfectly doable, lawful, and in your job description, you better do it or resign. If not following an order caused severe damage or loss of life, see “Failure to Execute an Order with Serious Consequences”. 5 minutes. Up to 15 minutes. Demotion.
MC-112 Sexual Harassment To make unwanted sexual advances or obscene remarks towards another employee. This is for VERY MINOR things the other person finds offensive that are sexually related. For anything more serious see “Sexual Assault”. 5 minutes. Up to 15 minutes. Demotion.
MC-113 Animal Cruelty To inflict unnecessary suffering or harm upon animals with malicious intent. Monkeys appropriately used for experiments or well-being (e.g Genetics, Virology, etc.) don't count. Shoving them in washing machines, or throwing them down disposals while still alive falls under this. Using them as food is a grey area, cows are generally fine, but dogs probably aren't. 5 minutes Up to 15 minutes. Demotion.
MC-114 Vandalism To deliberately damage or deface the station without malicious intent. This can range from a minor hull breach, to drawing on the floor with crayons or other substances. You can adjust the time accordingly. 5 minutes Up to 10 minutes. Demotion.
MC-115 Threat of Murder or Serious Injury To threaten to kill or seriously injure an employee. The threat has to be tangible and credible. If it's just people arguing over the radio, it's probably not worth it. Someone shouting at someone else while chasing them with a fire extinguisher is probably more valid. 2 minutes. Tracking implant. Up to 10 minutes with psychiatric evaluation.
MC-116 Disrespect to the Dead To abuse bodies of dead or previously dead employees. Examples include the chef using bodies in the morgue as meat, Security beating on a prisoners corpse, or using someone's body for 'experimental surgery'. Preventing a body from being cloned or cyborged also falls under this. 5 minutes Up to 10 minutes.
MB-201 Failure to Execute an Order with Serious Consequences To ignore or disregard a superior's valid orders, which then causes serious damage to property or life. Like the minor crime, except this one has caused serious damage to the station, or seriously injured someone. Examples are Medical Doctors ignoring the Chief Medical Officer while patients are piling up in medbay, or Engineers ignoring the Chief Engineer and then having the singularity eat part of the station. If this causes loss of life, refer to 302. 15 minutes. Demotion. Life sentence.
MB-202 Resisting Arrest or Sparking a Manhunt To not cooperate with an officer who attempts a proper arrest, or to cause a manhunt by hiding from security. Refusing handcuffs is not resisting arrest. Pushing the officer trying to arrest you, or running away falls under this. 10 minutes. Up to 15 minutes in brig.
MB-203 Suicide Attempt To attempt or threaten to commit suicide. An employee trying or threatening to kill himself for any reason. This includes someone saying “AI OPEN THIS DOOR OR I KILL MYSELF”. Compulsory psychiatric examination. Demotion. Isolation in holding facility.
MB-204 Abuse of Confiscated Equipment To take and use equipment confiscated as evidence. Security shouldn't be using evidence for anything but evidence. 10 minutes, re-confiscation of equipment. Demotion.
MB-205 Illegal Detention, Arrest, or Holding To arrest, brig, or punish an employee without proper cause or reason. This is mainly for Security Officers who believe THEY ARE THE LAW. 15 minutes Demotion.
MB-206 Neglect of Duty To fail to perform a job to a satisfactory standard. This can be due to honest, or dishonest mistakes. Examples include scientists/engineers releasing plasma, doctors mixing up medicines that cause injury to patients, or the Chief Engineer allowing the singularity to escape. 10 minutes Demotion.
MB-207 Illegal Blocking of Areas To make an area inaccessible for those with appropriate access. Bolting doors in public hallways or to those of departments you don't have control over are examples of this. 10 minutes Up to 25 minutes, demotion.
MA-301 Infiltration To attempt to, or successfully, enter a high-security area without authorisation. This includes places like the Bridge, AI upload or core, Teleporter, or EVA. Trying to break into the vault with the nuclear warhead is also very bad. Using AI or Cyborg help for infiltration purposes is also considered breaking and entering. 15 minutes Imprisonment, up to lifelong.
MA-302 Assault To cause serious harm to another employee. Anything beyond a few punches like in “Minor Assault”. Can be adjusted for severity. Also see “Attempted Murder” if the intent was to kill. This also includes poisoning with drugs, or using hallucinogens. 20 minutes. Up to 40 minutes. Demotion.
MA-303 Escaping From Confinement To escape from confinement as someone who is serving a non-life sentence or is imprisoned before judgement. See “Escaping From a Life Sentence” for those who do it with life sentences. 10 minutes. Up to 30 minutes. Demotion.
MA-304 Unlawful Modification of AI/Cyborg Laws To modify the laws of a cyborg or artificial intelligence, without need, proper access, or authority. An exception would be a law reset when obviously harmful laws have been uploaded. Only the Captain, Chief Engineer, or Two Heads of Staff can authorise a law change. 20 minutes Demotion. Lifelong detention.
MA-305 Sedition To incite rebellion, or rally against the established chain of command. This includes attempting to make separate areas of the ship into “Nations” or generally conspiring against the chain of command. 15 minutes Demotion. Lifelong detention.
MA-306 Contraband To possess, use, or distribute contraband items, including drugs and weapons. Chemists and Botanists are allowed to possess drugs for their line of work. It's a crime if they distribute or use it however. Contraband from the Supply Shuttle also counts. This also includes firearms, such as the barman taking their shotgun outside the bar area, or illegal modification of such firearms. 15 minutes, confiscation of said items Up to 20 minutes. Demotion.
MA-307 Sabotage To hinder the efforts of the crew or station with malicious intent. This includes causing hull breaches, sabotaging air supplies, stealing vital equipment, etc. The intent is probably the most important bit here. 20 minutes Demotion. Up to 40 minutes in brig.
MA-308 Exceeding Official Powers To act beyond what is allowed by the Chain of Command. This is for any head of staff who abuses the power given to them, such as the Head of Personnel acting like a security officer in a non-emergency, the captain acting as if he is above the law, etc. Heads of Staff trying to order a different department or ignoring the captain also comes under this. Also covers anyone illegally promoting themselves, such as with a stolen ID. 15 minutes Demotion. Up to 30 minutes in brig.
MA-309 Grand Theft To steal items that are dangerous, of a high value, or a sensitive nature. This means weapons, explosives, high-risk items, or ammunition. Security Officers stealing things from the armoury is an example. 15 minutes, confiscation of stolen items. Demotion. Brig sentence up to life-long.
MA-310 Organising an Breakout To attempt, or succeed, in freeing criminals from the brig or other holding areas. Breaking brig windows, walls, or other holding point areas. 15 minutes. Up to 30 minutes
MA-311 Fatal Use of Excessive Force To commit murder in defence of yourself or others, or killing a suspect while attempting to detain them. Killing someone attacking you or others with no obvious threat to life, or panicking and shooting a suspect dead. 10 minutes Up to 30 minutes. Demotion.
F-401 Murder To kill someone, or attempt to kill someone, with premeditated malicious intent. Also cover Attempted Murder. The premeditated and malicious bit is important here. Holding until judgement. Life sentence. Execution.
F-402 Manslaughter To kill someone without malice or forethought. This includes causing death due to negligence or dereliction of duty. Can also be used for excessive self-defence. 20 minutes. 30 minutes.
F-403 Mutiny To openly rebel against or attempt to remove command staff with violent intent. See “Sedition” for less violent mutineers. Loyalty implant. Holding until judgement. Life sentence. Execution.
F-404 Grand Sabotage To engage in maliciously destructive actions, which seriously threaten the crew or station. This includes deliberate arson, hostage taking, use of bombs, release of singularity, etc. Holding until judgement. Life sentence. Execution.
F-405 Assaulting a Head of Staff To assault a Head of Staff, causing severe damage. Exactly like “Assault”, but this time against a Head of Staff. 30 minutes, tracking implant. Life sentence. Execution.
F-406 Escaping From a Life Sentence To escape, or attempt to escape, from the brig or other holding area when serving a life sentence. They have to have been properly convicted for it to be a life sentence. - Execution.
F-407 Syndicate Collaboration To act as an agent of the Syndicate. Espionage, disclosure of corporate secrets, or any other assistance rendered to the Syndicate, or their representatives in hostile activities to the Corporation, committed by a employee of Corporation. As a high crime, suspected syndicate agents must be put on trial unless their level of resistance renders capture efforts unfeasible. Lawful executions must be authorized by the Captain following a guilty verdict from a trial, and summary execution without trial may only be used in instances of outright armed hostilities such as a boarding party or aggressive syndicate-armed individual, again pending the Captain's authorization. Being in possession of known syndicate items may lend more evidence to this charge. Holding until judgement. Execution.
F-408 Sexual Assault To assault, or attempt to assault, someone else sexually, including rape. Note that if one of the players does not agree OOC to the erotic roleplay, is a permabannable offence. However, should players roleplay rape with OOC consent to the scene the crime should be punished in-character. Adminhelp it if this happens to you; it's against server rules, not just station rules. 30 minutes, tracking implant. Life sentence. Execution.

Modifiers & Special Situations

Situation Description Benefit
Surrender Coming to the brig, confessing what you've done and taking the punishment. Getting arrested without putting a fuss is not surrender. For this, you have to actually come to the brig yourself. Up to -25%, and should be taken into account when the choice between life in a secure cell, execution, and cyborgification is made.
Re-education Getting de-converted from revolutionary. Up to and including immediate release
Cooperation with prosecution or security Being helpful to the members of security, revealing things during questioning or providing names of head revolutionaries. Up to -25%. In the case of revealing a head revolutionary, up to -50%.
Immediate threat to the prisoner The singularity eats something near the brig, an explosion goes off, etc. Officer must relocate the prisoner(s) to a safe location. Otherwise, immediate release. Life sentences must be reapplied after danger has passed.
Medical Reasons Prisoners are entitled to medical attention if sick or injured. Medical personnel can be called, or the prisoner can be escorted to the Medbay. The timer continues to run during this time.
Self Defense Assault and even homicide can be justified if it was necessary for prevention of loss of life. (Note that there are borders of acceptable self-defence, and killing a man who just punched you is subject to “Fatal Use of Excessive Force”) Up to and including immediate release.

Commentaries and Clarifications

Dismissal: Changing ID title to “Dismissed”, zero access. Removal of all equipment relating to the previous job, such as uniforms, weapons, PDAs, etc.

Demotion: Can be done up to and including Assistant position, by Head of Personnel or Captain's decision. Removal of all equipment relating to the previous job, such as uniforms, weapons, PDAs, etc.

Fine: A monetary amount is deducted from the employee's current credit balance, and added to the station's current credit balance. In the event that the employee cannot afford to pay the listed fine but is still an employee of ArcTech Corporation, money will be regularly withdrawn from their account to make payments on their debt to the Corporation.

Employee: Employee of ArcTech Corporation, as defined by the station's commanding officer. All non-employee subjects are not protected by these laws.

Life Sentence: The prisoner is to be incarcerated until they can be transported to the home jurisdiction of ArcTech Corporation, at which point the sentence may be commuted or continued by a formal court.

Execution: Can be done by electric chair, firing squad, or lethal injection. Prisoner requests for a particular type of execution may also be allowed. Cyborgification is also a viable option, and should be used if prisoners behave, or if they appeal.

Head of Staff: Crew members occupying one of the following positions: Captain, Chief Engineer, Head of Personnel, Head of Security, Chief Medical Officer, Research Director.

Empowering: Illegal acquiring (not via Head of Personnel or Captain) of access.

Repeat Offenders: For repeat offenders, you may double the sentences listed here.

For the purposes of Cyborg/AI laws, crewmembers that are incarcerated after being convicted of a crime, or who are being held in detention awaiting a trial, are considered to be below even the AI/Cyborgs in terms of rank.

Serving a sentence in confinement can be replaced with forced labor in some cases.

In cases where the final sentence is more than 60 minutes, it is changed to a life sentence.

The standard penalty can be applied without trial by Security Officers.

Penalties listed here are guidelines. Trials can assign lesser or higher ones, depending on circumstances.

Here are the various ways that trials can be performed. These are only guidelines, but quite useful to follow.

Military Tribunal

Purpose: For disputed major crimes, or crimes where there is no set punishment.

Overview: A military tribunal of three to five high-ranking officers serves as judge and jury. Very formal, audience allowed at the discretion of the tribunal.

Process: The prosecution makes a starting plea as to why the defendant should be guilty (including presenting their evidence and questioning witnesses), then the defence makes a plea, and presents their evidence + witnesses. Evidence needs to be presented to the opposing side and the judges beforehand to be considered. Once both sides are finished, the tribunal is given time to come to a decision.

Conviction: A tribunal of (three to five) high ranking officers. The defendant is either guilty of the charges or innocent, and the tribunal must state their reasoning.

Sentencing: A tribunal of (three to five) high ranking officers. Any standard security sentence is allowed, but the tribunal is allowed to come up with new punishments as deemed necessary.

Notes: This is a streamlined version of a criminal trial designed for use on space stations that are outside of normal legal jurisdictions. The defendant may have the right to appeal decisions of the tribunal relating to imprisonment, dismissal, demotion, etc, upon return to his home planet.

Formal Hearing

Purpose: For disputed medium and minor crimes, as well as when information needs to be gotten out of someone without going on to an interrogation.

Overview: A group of relevant crew make up the board - for a parole or charge dispute hearing, they would be security officers. For a disaster responsibility hearing, it could be HoP, RD, CMO, medical doctor etc. Somewhat informal, audience is allowed at the discretion of the board, but the subject is allowed to request whether audience is present.

Process: The board is briefed beforehand on the particulars of the hearing and the subject by the relevant people. Eg if it's for parole, they're told the charge, the sentence, how much of the sentence is filled, their attitude before, during and after the arrest etc. During the hearing the board questions the subject at will, and it's directed like an inquiry. Witnesses may be called as necessary, and the subject is allowed to speak freely.

Conviction: The board decides when the hearing is finished, as well as what is to happen with the subject.

Sentencing: Depending on the outcome decided by the board, a security sentence may be applied but is not necessary. If no sentence is applied, the subject is released from custody following the hearing.

Notes: This one is purposefully very broad and vague, but can function as a catch-all that can be very useful in the right circumstances. As with a military tribunal, the defendant may have the right to appeal decisions of the board relating to imprisonment, dismissal, demotion, etc, upon return to his home planet.

Civilian Trial

Purpose: For civil crimes, lawsuits, and other matters not relating to security.

Overview: Basically the same as civilian trials within home jurisdiction; an informal courtroom, with an audience allowed only if one of the involved parties requests it. Neither side is obliged to present their evidence to the other before the case, but both should present their case to the judge beforehand.

Process: The party bringing the complaint presents their case first, along with any evidence or witnesses. The other party does the same, second.

Conviction: The overseeing judge, generally a high ranking officer but not necessarily security, decides which party is right, and which party is wrong.

Sentencing: The judge has the authority to award whatever non-criminal damages he deems necessary. If a criminal sentence is deemed necessary, it will go to a hearing for sentencing.

Notes: Damages awarded by sentencing within a criminal trial may be reversed by a higher court within the home jurisdiction of the defendant upon appeal, as may decisions relating to imprisonment, dismissal, demotion, etc. Under no circumstances will ArcTech Corporation be liable for damages pertaining to civilian trials, and lawsuits pressed against ArcTech Corporation must be done within the home jurisdiction of the defendant.

Disregard what your superior officers are telling you (apart from the captain, maybe), THIS IS LAW (by NanoTrasen who will fire you and make your live living hell or let you/someone/everyone you love (and you) disappear to use you/them in horrible scientific experiments). Follow it.

Great cases of RP may excuse this. Adminhelp it before you smash someone' face in during questioning. Only remember, you will get fired for it if you can't cover it up. The threat of a ban still applies.

Chapter 6: Operating Station Technology