Population:
0 Civilians
18 Sailors
5 Soldiers
Current Numbers: Structure +10, Comfort +8
Criminal Syndicate - Pirate Fleet p91 Tasha's cauldron
Comprehensive Guide to Infrastructure for developing settlements
Currently out of space! Need to clear more land…
Need more supplies or money!
Need houses for citizens. Each pair of houses costs 1 BP; need at least three houses right now.
Kateheart Cove is currently a Settlement. It generates 12.4 Units per week and has a Maintenance Cost of 253 gp (structures) plus 196 gp (worker pay). Expanding would cost 5 BP and increase available plots by 6.
Structures:
Mage's Tower [Akkar]
Alchemical Supplies [800gp] (spell components)
Coffee beans (50 lb) [250gp]
One (mostly) complete wizard's laboratory [property of Master Dillon, Akkar's mentor] [1250 gp]
Tools and Equipment [100gp]
Total 24 Units of supplies
Stone Quarry (pending construction)
Costs 8 BP to complete
Provides jobs for 75 townspeople
Produces 5 units/week when finished
Maintenance Cost: 200 gp/week when finished
Repair Cost: 450 gp if damaged
Grain Farm (completed) [14 Sailors, 1 Soldier]
Provides jobs for 15 townspeople
Produces 10 Units/week
Maintenance Cost: 120 gp/week
Repair Cost: 5,000 gp if damaged
Grain Silo
100 quarters of grain (100 man-years of basic foodstuffs) [500gp]
Tools and Equipment [100gp]
Total 6 Units of supplies
Protects against starvation
Docks [2 Sailors, 4 Soldiers] {Shipyard}
Currently hosting “HMS Fox” (under repairs: HP 40/200) [4 Sailors]
Repairs damaged ships
Produces 5 units/week
Maintenance Cost: 250gp
Requires 15 jobs for full support; current production 2 units, 100 gp maintenance
Tavern [2 Sailors]
20 tuns of grog (4850 gallons)
50 barrels of poor quality ale (2350 gallons)
50 barrels of medium quality ale (2380 gallons)
50 barrels of good quality ale (2400 gallons)
970 gp in other Alcohol
1470 gp in other Foodstuffs
Total 35 Units of supplies
Generates 3 Units per week
Maintenance cost: 250 gp
Requires 15 jobs for full support; current production 0.4 units, 33 gp maintenance
Comfort +8
Warehouse
Weapons and Armor [1000gp] [gambesons, crossbows, pistols, swords, spears, shields, pikes]
Temporary Housing
Treasury
Jewelry [500gp] (20 units of 25gp jewelry)
700 cp
6000 sp
1320 gp
160 pp
18 Sailors work for 1 gp a day
5 Soldiers work for 2 gp a day
230 gallons and 230 lbs of food per tenday
Conversion Rate: 1000g = 1 BP
Conversion Rate: 100g = 1 Unit
The Treasury decreases as salaries and bills are paid, and increases as goods from businesses you manage are sold. Likewise, as farms, mines, and workshops work, they will develop resources as well.