Sken of Friends tribe


Goblin Ranger Level 2
XP: 0
Background: Folk Hero
Proficiency bonus: +2
Alignment: Neutral
Player: Laura

Ac Initiative Speed HP/MaxHP Hit Dice
16/18 (with Shield) +5 30 12/121d8

Ability Scores
Strength: 13 (+1)
Dexterity: 20 (+5)
Constitution: 14 (+2)
Intelligence: 10 (0)
Wisdom: 12 (+1)
Charisma: 13 (+1)

Saving throws
Strength: +3
Dexterity: +7
Constitution: +2
Intelligence: 0
Wisdom: +1
Charisma: +1

Skill Name Proficency Bonus
Acrobatics No 5
Animal Handling Yes 3
Arcana No 0
Athletics No 1
Deception No 1
History No 0
Insight No 1
Intimidation No 1
Investigation No 0
Medicine No 1
Nature Yes 2
Perception Yes 3
Performance No 1
Persuasion No 1
Religion No 0
Sleight of hand No 5
Stealth Yes 7
Survival Yes 1
Racial FeaturesClass Features
Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.Favoured enemy (Bugbears and Hobgoblins) You have advantage on Wisdom (Survival) checks to track your favored enemies, as well as on Intelligence checks to recall information about them.
Fury of the small:When you damage a creature with an attack or a spell and the creature's size is larger than yours, you can cause the attack or spell to deal extra damage to the creature. The extra damage equals your level. Once you use this trait, you can't use it again until you finish a short or long rest.Natural Explorer Cavernous. When you make an Intelligence or Wisdom check related to your favored terrain, your proficiency bonus is doubled if you are using a skill that you're proficient in. While traveling for an hour or more in your favored terrain, you gain the following benefits: Difficult terrain doesn't slow your group's travel, Your group can't become lost except by magical means,Even when you are engaged in another Activity While Traveling (such as foraging, navigating, or tracking), you remain alert to danger, If you are traveling alone, you can move stealthily at a normal pace, When you forage, you find twice as much food as you normally would, While tracking other creatures, you also learn their exact number, their sizes, and how long ago they passed through the area.
Nimble EscapeYou can take the Disengage or Hide action as a bonus action on each of your turns

Rustic Hospitality: (background) Since you come from the ranks of the common folk, you fit in among them with ease. You can find a place to hide, rest, or recuperate among other commoners, unless you have shown yourself to be a danger to them. They will shield you from the law or anyone else searching for you, though they will not risk their lives for you.

Languages KnownTool ProficenciesGaming ProficenciesMusical InstrementsWeaponsArmor
Common, Goblin None None None Simple Weapons, Martial Weapons Light Armor, Medium Armor, Shields

Personality
Ideals: To free goblinkind from oppression!
Flaws: I can't hide my emotions