Amber Stone
Half elven
Str 17 / Int 11 / Dex 18 / Wis 10 / Con 14 / Cha 15 / Luck 11
Starting HP: 13 (d4+2+d10+2)
Class Combo: Ranger / Fighter
Hit Die: +d10
Class Skills:
Skills:
Weapon Proficiencies: Simple, Martial
Armor Proficiencies: Light, Medium, Heavy, Shields
Feats:
Favored Enemy: Pirates – Get a +2 bonus on checks made against these creatures, and +2 to weapon damage rolls against them.
Track feat for free.
Wild Empathy: Can use a check to improve an animal's attitude, using 1d20 + Ranger level + Charisma modifier. Must be within 30 feet of creature, and takes one minute. May also work on magical beasts at -4.
Defense Bonus: Fighter lvl 1 +6 or as armor, whichever is better.
Damage Conversion: None (no armor.)
Weapons:
Short sword (d6 damage, crit: 19-20/x2, piercing.)
Old shortbow (d6 damage, crit: x3, piercing.)
20 arrows