Amber Stone

Half elven

Str 17 / Int 11 / Dex 18 / Wis 10 / Con 14 / Cha 15 / Luck 11

Starting HP: 13 (d4+2+d10+2)

Class Combo: Ranger / Fighter

Hit Die: +d10

Class Skills:

Skills:

Weapon Proficiencies: Simple, Martial

Armor Proficiencies: Light, Medium, Heavy, Shields

Feats:

Favored Enemy: Pirates – Get a +2 bonus on checks made against these creatures, and +2 to weapon damage rolls against them.

Track feat for free.

Wild Empathy: Can use a check to improve an animal's attitude, using 1d20 + Ranger level + Charisma modifier. Must be within 30 feet of creature, and takes one minute. May also work on magical beasts at -4.

Defense Bonus: Fighter lvl 1 +6 or as armor, whichever is better.

Damage Conversion: None (no armor.)

Weapons:

Short sword (d6 damage, crit: 19-20/x2, piercing.)

Old shortbow (d6 damage, crit: x3, piercing.)

20 arrows