Master Paranormal
Life Points: 85 (70 + 5 HTK)
Drama Points: 10
Experience Points: 0
Strength: 3 + 3 [V] + 1 [C] = 7
Dexterity: 5 + 2 [V] + 1 [N] + 1 [C] = 8
Constitution: 5 + 2 [V] + 1 [SL] = 8
Intelligence: 3 + 1 [SL] = 4
Perception: 5
Willpower: 4
Quality | Cost | Level (if applicable) |
---|---|---|
Vampire | 15 | |
Commando | 4 | |
Squad Leader | 4 | |
Age | 2 | |
FRT | 2 | |
Ninja | 3 | |
Hard to Kill | 0 | 3/2 - From Commando/Vampire |
Situational Awareness | 0 | From Commando |
Total: | 30 |
Drawback | Cost | Level (if applicable) |
---|
Honorable | 2 | Serious |
Reckless | 2 | Mild |
Violent | 1 | Mild |
Covetous | 1 | Greed |
Covetous | 1 | Fame |
Love | 2 | Drusilla |
Obsession | 1 | Drusilla |
Obligation | 0 | To Order of Aurelius, from Commando |
Adversary: Morellians | 0 | No points, from Age |
Total: | 10 |
Acrobatics: 1
Art:
Computers:
Crime: 3
Doctor: 3
Driving:
Getting Medieval: 7
Gun Fu: 2
Influence: 1 + 2 [Ninja] = 3
Knowledge: 1
Kung Fu: 5
Languages: 2
Mr. Fix It: 1
Notice: 3
Occultism: 4
Sports:
Science:
Wild Card: Tactics: 1 + 2 [Squad Leader] = 3
Change later
Equipment listing here
edit later
Maneuver | Roll | Effects |
---|---|---|
Staff Strike | 3 + 4 | (9 + SL) Bash damage |
Sling | 3 + 1 - 1 | (4 + SL) Bash damage, short range |
Punch | 3 + 2 | (4 + SL) Bash damage |
Kick | 3 + 1 | (6 + SL) Bash damage |
Disarm with staff | 3 + 4 | Disarms opponent |
Trip with staff | 3 + 4 | Trips opponent |