Character Type: ward (fledgling) vampire
Drama Points: 10
Life Points: 60
Experience Points: 0
Banked Experience:
Strength: 3 + 3 vampire = 6 st
Dexterity: 3 + 2 vampire = 5 dex
Constitution: 3 +2 vampire = 5 con
Intelligence: 3 +2 brainac = 5 int
Perception: 3 +1 brainiac = 4 per
Willpower: 5
Vampire - 16 pt
+2 bonuses to hearing and smell/taste-based Perception rolls (+4 when involving blood) one-fifth damage from bullets (other weapons hurt normally) vulnerable to sunlight holy symbols from faithful only stake through the heart immobilizes 2pt regeneration: for a two-point Quality, a vampire also recovers LP equal to Constitution every day whether they feed or not, and suffers only minor ill effects from lack of feeding, treating 1 LP of Vampiric Regeneration as one meal for purposes of the effects of meals missed two point quality of Vampiric Regeneration is lowered to one point, as Maus must do a (single) willpower check to stop feeding
The Sight 3
Insight 5
Brainiac - 4
+2 to Intelligence +1 to Perception +4 to Knowledge Mental Problems: Obsession [from Brainiac: obsessed with education/learning] [-1 penalty to any roll where social skills are prevalent]
Spirit Medium - 2
Minority (black) - 1
Insecurity - 1
Delusion (Mannheim is alive) - 2
Reoccurring Nightmares (turning) -1
Honorable - 1
Tragic Love - 4
Acrobatics: 2
Art:
Computers: 2
Crime: 0
Doctor: 0
Driving:
Getting Medieval: 3
Gun Fu: 0
Influence: 3
Knowledge: 2 + 4 brainac = 6
Kung Fu: 1
Mr. Fix-It: 0
Notice: 3
Occultism: 4
Science: 0
Sports: 0