Adult Human
Life Points: 45
Drama Points: 20
Experience Points: 0
Strength: 4
Dexterity: 4
Constitution: 4
Intelligence: 2
Perception: 2
Willpower: 3
Fast Reaction Time (2)
+5 (or less) to Initiative +1 to Resist Fear
Hard to Kill (1)
+3 Life Points +1 to Survival
Nerves of Steel (3)
Immune to Fear/+4 to Resist Supernatural Fear
Pain Resistance (2)
Reduces penalties associated with severe Wounds +2 to Stay Conscious
Spartan Upbringing (3)
+1 Constitution +1 Willpower +1 Getting Medieval +1 Kung Fu Must roll Willpower at -2 to voluntarily run away from a fight
Buff Guy (4)
+1 Strength +1 Dexterity +2 Getting Medieval
Loner (1)
Honorable (2)
Reckless (1)
Vengeful (1)
Acrobatics: 2
Art: 0
Crime: 0
Doctor: 1
Drive: 0
Getting Medieval: 6
Gun Fu: 0
Influence: 1
Knowledge: 1
Kung Fu: 3
Languages: 0
Mr. Fix It: 0
Notice: 1
Occultism: 0
Science: 0
Sports: 2
Wildcard - Wilderness Survival: 4
Wildcard - Gladius: 3
Carries on his person at most times:
Owns, but does not normally carry:
(All this can be edited and changed as needed)
Maneuver | Roll | Effects |
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