Table of Contents

Ko, a siv

Adult Human

Life Points: 32 (26 + 6 HTK)

Drama Points: 24

Experience Points: 3

Banked XP: WC: Desert Survival 1 [4 needed for next level]

Attributes (15 Points)

Strength: 2

Dexterity: 2 + 1 = 3

Constitution: 2

Intelligence: 3

Perception: 3

Willpower: 3

Qualities/Drawbacks (10/2)

Quality Cost Level (if applicable)
Ninja 3
Hard to Kill 2 2
Good Luck 3 3
Eidetic Memory 1
Siv 1 See below
Total: 10
Drawback Cost Level (if applicable)
Honorable 2 Serious
Total: 2
Traits of Being a Siv Value Misc
Oath of peace 0 A siv may not intentionally deal lethal damage, and may only use weapons that do bash damage
Oath of poverty -4 (A siv may not possess wealth greater than the 'Hurting' Level)
Androgynous 0
+1 to Influence 1
+1 to Kung Fu 1
+1 to Staff Fighting 1
+1 to Doctor 1
+1 to Art 1
Total: 1

Skills (20 + 2 from Drawbacks )

Acrobatics: 3

Art: 2 + 1 (Siv) = 3

Crime: 1

Doctor: 1 + 1 (Siv) = 2

Getting Medieval: 1

Influence: 2 + 1 (Ninja) + 1 (Siv) = 4

Knowledge: 2

Kung Fu: 1 + 1 (Siv) = 2

Languages: 0

Mr. Fix It: 1

Notice: 2 + 1 (Ninja) = 3

Occultism: 1

Sports: 0

Wildcard- Wilderness Survival: 2

Wildcard- Quarterstaff Fighting: 3 + 1 (Siv) = 4

Miscellanea

Ko is a member of a third-gender caste called 'siv', and identifies neither as male nor female. Physically, Ko is quite androgynous. Depending on the culture Ko is encountering, some may find this discomfiting or offensive.

Equipment

Camel named Alik - +2 Camel, food motivated, long shaggy hair!

Relic of Serqet - The scorpion won't eat the person holding the relic; anyone standing next to you also gets a +2 to dodge. This can stack with the other bonuses.

Carries on siv's person at most times:

Combat Maneuvers/Damage

Maneuver Roll Effects
Staff Strike 3 + 4 (9 + SL) Bash damage
Sling 3 + 1 - 1 (4 + SL) Bash damage, short range
Punch 3 + 2 (4 + SL) Bash damage
Kick 3 + 1 (6 + SL) Bash damage
Disarm with staff 3 + 4 Disarms opponent
Trip with staff 3 + 4 Trips opponent