Downtime

Arcydea allows Downtime, which allows characters to extend or improve their skills and attributes, take on new feats, learn or develop new spells, and more. When working on a specific task, Downtime hours are tracked simply (began working on X on 4/30), and accumulated as the sheet is updated.

In addition, Downtime days may be awarded for adventures that take more real time than character time (two weeks to finish a plot that resolves in two days means 12 days of downtime) or more character time than real time (a plot that resolves in a week from a character's perspective that is played out in one evening adds 6 days of downtime.) These are effectively additional adventure rewards, and XP rewards may be adjusted accordingly.

Arcydea allows characters to expand and grow in ways not quite covered by DND 5e RAW, and modifies the systems provided in the PHB and DMG significantly. As such, the relevant options are provided below.

Less Common Options