Extracurriculars allow you to add an additional d4 related to the skills of your Extracurricular once per check (for instance, if you have two Extracurriculars that both have Arcana as a skill, you can only add one d4 to an Arcana check), once per long rest per extracurricular. This lasts as long as you remain an active participant in the Extracurricular.
Providing a safe laboratory for students to practice their alchemical skills without blowing apart their dormitory, the Academy Alchemy Club is popularly known for its Student Aid healing potions.
The Academy Fencing Club allows students to practice their dueling skills in a safe, controlled environment, although the more aggressive students tend to value their scars earned through fighting here and refuse to have them healed.
These lovers of technology and magic intermarry them to make and use extraordinary gadgets, from the smallest of light-bugs to the greatest mechanical marvels.
Makers of cuisine for all sorts of events, the Triple C, as it is known, works hard to share in the recipes and joy of cooking with all of its members.
These linguistics lovers take advantage of the Academy's deep repository of tomes written in ancient and near-extinct languages, teaching themselves these tongues and often translating their favorite works.
These painters, sculptors, printmakers, and mosaic artists gather to create fine works and to discuss the latest techniques and trends in the world of art.
These experts in the game of dragonchess discuss the latest in strategy, compete against one another, and test out homemade variations of game rules.
These historians are fascinated by all time periods, and they regularly meet to discuss, debate, and deep dive into members' favorite topics.
These green-thumbed experts love mixing magic and gardening to create new strains of vegetation, many of which they cultivate on campus.
These enterprising students discuss business theories. They often create small start-ups to sell wares and services appealing to students. The funds they generate fuel the club's activities.
These graceful gymnasts work to hone their craft, and they compete against each other in dazzling floor routines.
These hardy athletes train together and compete in the rough-and-tumble Academy game of wanderball, which is played in muddy fields with a living wanderball.
These swimming enthusiasts combine their athletic skills with the finesse of artists as they choreograph water dances to the latest popular songs.
These storytelling enthusiasts engage in a mix of strategy and playacting—often involving mascots—when they enact fantastical narratives that they resolve with special rules.
With their coordinated cheers, outfits, and school spirit, these cheerleaders inspire pride in the official Academy Mage Tower teams.
These actors work together to create productions of brilliant stagecraft, often involving new spins on old classics as well as displays of magic and music.
These bodybuilders support each other in developing strong muscles and even stronger friendships.
This gang of thieves and scoundrels has found it wiser to stick together on campus; stealing from their fellow students may be forbidden, but there's always a mark somewhere in the worlds…
These music enthusiasts play instruments such as hurdy-gurdies, bagpipes, flutes, and drums, and they regularly perform rousing concerts.
These truth seekers and wordsmiths report on campus news, regularly interviewing important figures and producing the monthly Sorcerer's Star newspaper, which is distributed across the campus.
These pious students of many faiths gather to share prayers and theological debates and to celebrate one another’s high holidays.