Items and Equipment

In the case of slots:

In combat, your Defense is a number based on the Defense of your skin/body, plus the defense of anything that covers the targeted area. Targets are usually random, but occasionally a monster has a special attack that goes for the eyes, for example.

Shields and Cloaks provide Defense, as well as the ability to Block (based on Shield skill) or Entangle (based on Cloak skill).

Other item notes:

Backpack: Stores items. Better or more enchanted backpacks store more items for you.

Belt: Carries quick use items. Non-Heavy weapons can be attached to a belt so you can switch to them in combat.

Canteen: Stores water. PC drinks automatically when thirsty. Enchanted or larger canteens hold more.

Potion Flask: Enchant for higher capacity, holds healing potion that can be sipped to increase active HP. Don't get temp HP too far past max HP.

Light: Light source, and if it's currently active.

Phone: Lets you send messages, talk in digital chat rooms, and play special phone games.

Bank of Alshira: Converts currencies into Shirans that are usable on your ATTN card.

ATTN Card: Levels up as you reach higher max deposits, allowing you to take up larger loans and get better interest rates.

Coin Pouch: Holds your coins. May require enchantment to hold more coins once you start collecting a lot of coins. Various coin types (platinum, gold, silver, copper, other…?)

Item Stats:

Special Items

Rescue Band: A piece of equipment that can be upgraded with various features, but its primary feature is that if you are knocked out (but not instantly annihilated), you are returned to the Nightcastle Hospital, and don't lose any of your gear; however, you do lose one gem and 10% of your on-hand cash. Without this option, you may lose some or all of your equipped gear, especially if annihilated; lost loot falls where you fall.

Upgrades: