Various objects usable within the game world. Most items are classified as Objects by the game; they have a tilesize that controls how much visible space they take up, as well as an object size that controls where you can stow them and whether they can fit into a container of some sort. Multi-tile objects usually cannot fit into a personal storage space.
Base Name: What this item is named on a cursory examination. For example, an energy dagger disguised as a pen would have the Short Name of 'Pen'.
Known Name: What this item is named when you already are familiar with the technology (or when it is patently obvious).
Base Description: The description of the item on a cursory examination.
Known Description: The description of the item when you already know what it is or have done something specific to discover such; for example, an energy dagger is activated and thus you see its normal description.
Size: Objects are rated by the following size chart:
Tilesize: How many tiles the object obstructs. Most objects are 0x0; they do not obstruct tiles. Computer consoles and other machinery tends to be 1×1; it obstructs the tile it is sitting on. Large machines may obstruct larger areas.
Common Access: Who is supposed to have common access to this item. As a general rule, contraband items are illegal to everyone without a proper permit, and most heavy weaponry is illegal outside of military operations. Syndicate items are generally considered off-limits to anyone but military personnel as well, though of course Syndicates also have 'common access' to Syndicate tech.
Allegiance: Possession of this item tends to mark you as belonging to this group - engineers tend to have meson scanners, terrorist operatives tend to have hullcutters…
Cell Size: The size of power cell it takes, if applicable.
Power Use: How much power it uses per hour.
Effects: The good stuff - what it does, or how it's used.
Upgrades: How you can upgrade it to do more stuff.
Hacks: How you can modify it to do more stuff.
Short Name | Long Name | Known Name | Short Desc | Long Desc | Known Desc | Size | Tilesize | Common Access | Allegiance | Cell Size | Power Use | Effects | Upgrades | Hacks |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Paper | Paper |