Table of Contents

Altair Electronics

Developers of advanced computers and nanotechnology designs, including nanite modification technologies.

Computers

Items Cost Description
Altair B120 $400 Laptop Computer, Complexity 2
Altair B130 $1200 Laptop Computer, Complexity 3
Altair B140 $3600 Laptop Computer, Complexity 4
Altair D230 $1000 Desktop Computer, Complexity 3
Altair D240 $2000 Desktop Computer, Complexity 4
Altair D250 $4000 Desktop Computer, Complexity 5

Nanite Programs

Items Cost Description
Base Nanite Augmentation $12000 This infuses the user with a low-level 'infection' of nanites, which can be used as the Gathered Swarm feature from a Swarmkeeper Ranger subclass (and can be developed further by a Ranger), and provides the following additional benefits:
Nanite Points: The owner has one nanite point per hit die, which power Nanite Programs. Nanite Points are restored after a short rest.
Nanite Regeneration: The owner repairs or heal 1 HP per ten minutes whenever the user is above zero HP. This costs one Nanite Point per hit point replenished.
Nanite Jumpstart: Once per day, the user can use one hit die to restore hit points without requiring a short rest. This can be performed automatically when the user is at zero HP. This costs 1 NP per use.
Nanite Jumpstart Development $3000 This allows the user to use the 'Nanite Jumpstart' feature an additional time, and can be taken up to three times.
Nanite Manipulators $2000 This allows the user to control their nanites as a form of manipulator, acting as a mage hand that can hold multiple items weighing up to 10 pounds. (This expands on the Swarmkeeper mage hand ability by allowing multiple objects to be lifted at once, like a particularly dextrous hand.) Furthermore, the Hand can be used to make a single melee attack with a held weapon as a bonus action.
Nanite Tesla Barrier $4000 This allows the user to use one hit die to inflict a shock (lightning damage) equal to 3 times the hit die rolled to someone when the user is touched, or automatically as a defense against melee attacks only. This costs 1 NP per hit die used.