====== Equipment and Gear ====== * [[:tower:worlds:granitecity2155:equipment:start|General Notes]] * [[:tower:worlds:granitecity2155:equipment:review|A Review of Technology in 2155 Compared to 2024]] * [[:tower:worlds:granitecity2155:equipment:power|Power Supplies]] * [[:tower:worlds:granitecity2155:equipment:computers|Computers and Robots]] * [[:tower:worlds:granitecity2155:equipment:personal-gear|Personal Gear and Consumer Goods]] * [[:tower:worlds:granitecity2155:equipment:fashion|Fashion Forward]] * [[:tower:worlds:granitecity2155:equipment:communications|Communications and Interfaces]] * [[:tower:worlds:granitecity2155:equipment:media|Media and Education]] * [[:tower:worlds:granitecity2155:equipment:sensors|Sensors and Scientific Equipment]] * [[:tower:worlds:granitecity2155:equipment:domestic|Housing and Food]] * [[:tower:worlds:granitecity2155:equipment:expedition|Expedition Gear]] * [[:tower:worlds:granitecity2155:equipment:tools|Tools and Construction Materials]] * [[:tower:worlds:granitecity2155:equipment:manufacturing|Manufacturing]] * [[:tower:worlds:granitecity2155:equipment:psi_amplifiers|Psi Amplifiers]] * [[:tower:worlds:granitecity2155:equipment:deception|Deception and Intrusion]] * [[:tower:worlds:granitecity2155:equipment:security|Security and Surveillance]] * [[:tower:worlds:granitecity2155:equipment:beam_weapons|Beam Weapons]] * [[:tower:worlds:granitecity2155:equipment:beam_weapon_design|Beam Weapon Design]] * [[:tower:worlds:granitecity2155:equipment:fluid_projectors|Fluid Projectors]] * [[:tower:worlds:granitecity2155:equipment:ballistic_weapons|Ballistic Weapons]] * [[:tower:worlds:granitecity2155:equipment:firearm_accessories|Firearm Accessories]] * [[:tower:worlds:granitecity2155:equipment:warhead_ammunition|Warheads and Ammunition]] * [[:tower:worlds:granitecity2155:equipment:biochemnano_weapons|Biochemical and Nanotech Weapons]] * [[:tower:worlds:granitecity2155:equipment:meleethrown_weapons|Melee and Thrown Weapons]] * [[:tower:worlds:granitecity2155:equipment:combat_robots|Combat Robots]] * [[:tower:worlds:granitecity2155:equipment:body_armor|Body Armor and Protective Gear]] * [[:tower:worlds:granitecity2155:equipment:body_armor_design|Ultra-Tech Armor Design]] * [[:tower:worlds:granitecity2155:equipment:biomedical_equipment|Biomedical Equipment]] * [[:tower:worlds:granitecity2155:equipment:drugs|Drugs and Medicines]] * [[:tower:worlds:granitecity2155:equipment:cybernetics|Cybernetics and Uploading]] * [[:tower:worlds:granitecity2155:equipment:biotech|Biotech and Gengineering]] * [[:tower:worlds:granitecity2155:equipment:vehicles|Vehicles]] * [[:tower:worlds:granitecity2155:equipment:AIs|Off the Shelf Allies]] ===Posthuman Clothing=== //Visit Jeremy Fogg’s Vacshop on Ceres for all your custom needs. We’ll convert the gloves, sleeves, pant legs, and boots of all your clothing, armor and spacesuits to fit your prehensile feet, tails, tentacles, or whatever! See our new line of toe-gloves, tail socks, and flexisleeves! Jeremy Fogg: Meeting the needs of posthuman morphs everywhere.// Full-body suits, armor and clothing for people who require extra sleeves, legs or “tail socks” are +10% to weight and cost per extra limb. There is no extra cost or weight if the extra arm, leg, or tail is outside it (e.g., a tail sticking through a flap) – this only applies if the suit must cover it. ===Adjusting for SM=== Clothing, life-support gear, and similar personal items assume a user the size of a normal, adult human (SM 0). When buying equipment for larger or smaller individuals, multiply cost and weight by a factor that depends on the user’s Size Modifier: ^ SM ^ Factor ^ SM ^ Factor ^ | SM -4 | x1/20 | SM +4 | x20 | | SM -3 | x1/10 | SM +5 | x50 | | SM -2 | x1/5 | SM +6 | x100 | | SM -1 | x1/2 | SM +7 | x200 | | SM +1 | x2 | SM +8 | x500 | | SM +2 | x5 | SM +9 | x1,000 | | SM +3 | x10 | SM +10 | x2,000 |