====== Gables and Shadows ====== "Let me tell you a story, gentle people... A story in which most of the gods had left early. In which magic was taken from us, and wonder, and joy. In which the Church of the sole remaining god controlled our lives and our freedom. A story in which we were alone and lost and afraid. But a story in which we found each other once more." -- Jessica ===== The Story ===== * [[:tower:worlds:gables_and_shadows:protagonists|The Protagonists]]: Every story needs its heroes. * [[:tower:worlds:gables_and_shadows:antagonists|The Antagonists]]: Without conflict, there is no tale to tell. ===== Character Knowledge ===== Things the characters know about the world, each other, and the people. * [[:tower:worlds:gables_and_shadows:church|The Church of the Traveler]] * [[:tower:worlds:gables_and_shadows:nexus|The Territory of Nexus]] * [[:tower:worlds:gables_and_shadows:theology|The Gods of Arcydea]] * [[:tower:worlds:gables_and_shadows:geography|Geography of Arcydea]] * [[:tower:worlds:gables_and_shadows:politics|Politics of Arcydea]] * [[:tower:worlds:gables_and_shadows:history|History of Arcydea]] * [[:tower:worlds:gables_and_shadows:botany|Plants of Arcydea]] * [[:tower:worlds:gables_and_shadows:biology|Creatures of Arcydea]] * [[:tower:worlds:gables_and_shadows:anthropology|Sentient Races of Arcydea]] * [[:tower:worlds:gables_and_shadows:linguistics|Languages of Arcydea]] ===== Character-Specific Knowledge ===== Things characters aren't necessarily sharing with the group or each other, that we need to remember. * [[:tower:worlds:gables_and_shadows:earth|Notes about Earth]] ===== Game Rules ===== Even the gods have those they must heed. * [[:tower:worlds:gables_and_shadows:highball|D&D Highball]]: The house rules used with the campaign.