====== Friends and Foes, in no particular order ====== Note to self - scribble up some pictures to add here, or bind in a better page later. ===== Altair ===== Full Name: Altarian Malleus Elmsby \\ Race: Human \\ Deity: Pelor \\ Notes: It's me. Unless I've lost my memory, in which case: Altair is a cleric of the god Pelor, and recently worked as a guard at Seawatch. I'm currently our acting spokesperson to spread the word of the orcish invasion -- yeah, if this is me and I've forgotten, read on and I'll try to explain it. Our original spokesperson was Sir Dekkon, but... well, we'll get to that. ===== Kiendra ===== Full Name: Kiendra of Grayforge, Daughter of Shale \\ Race: Dwarf \\ Deity: Moradin \\ Notes: Kiendra was a fellow guard at Seawatch, until we wandered into this whole invasion plot and things went downhill from there. She originally came to Seawatch looking for combat and fun, and I can say she's found the former, at least. The latter... well, perhaps. She seems to be interested in Marduk, although it's not as though she's asking him to braid her beard yet. ===== Vash ===== Full Name: Vashiarell d'Mallasseon a Corellis \\ Race: Elf \\ Deity: Corellon \\ Notes: Everyone calls him Vash, perhaps because if he insisted on the full name people would screw it up constantly. He's a mage, and capable of making things freeze, setting them on fire, or blasting them with magical bolts, amongst other things. Probably not capable of making a cask of infinite ale. Vegetarian, and disdains meat; likes bread, though. Bitterly dislikes the underground thanks to that whole 'trapped in an orcish cave' experience. Also not too fond of halflings, deforestation, etc. Very good cook of elven pastries. ===== Lady Amara ===== Full Name: Amara \\ Race: Human \\ Deity: Pelor \\ Notes: The daughter of Lord Amrys, whose coronation was scheduled to be upon the day after the cellars were unlocked. I don't know what has gone on at Seawatch while we've been elsewhere, but I can hope that things are well. The Lord Amrys died of a wasting illness, suddenly, without much warning. His leadership was strong, and has left large shoes for the lady Amara to fill - may Pelor's light guide her path. ===== Sir Dekkon ===== Full Name: Dekkon \\ Race: Human \\ Deity: Pelor \\ Notes: Dekkon is a paladin of Pelor who seems to be close to the Lady Amara's heart. He is stern and sturdy, unbending in his ambitions and unwavering in his beliefs. We left Seawatch with him as our leader and commander, and he handled the diplomatic relations at Jefrys - but the spider attack that took a horrible toll on our group also poisoned him badly - and though I did my best to keep him well, he eventually collapsed from exhaustion from the great toll it had taken on his body. We were forced to leave him and Durn behind in Flintburn; hopefully, they have recovered and made their way back to Seawatch safely. ===== Sammeas ===== Full Name: Sammeas \\ Race: Human \\ Notes: Sammeas was a fellow guard at Seawatch - one whom I occasionally shared wall duties and such with. Decent with a sword, though he always looked a bit gawky and gangly. Unfortunately, the spider venom claimed his life, and we were forced to leave his body behind in the wilderness. ===== Haran ===== Full Name: Haran \\ Race: Half-Elf \\ Notes: Haran was a cute young lady who was a fair shot with a shortbow - typically, archers and I run in different circles, so sadly I never really met her before we set out. A spider bite claimed her life as well, and we were forced to leave her body behind. ===== Marduk ===== Full Name: Marduk \\ Race: Dwarf \\ Religion: Almost none \\ Notes: Marduk is technically the brother to the heir of the Flintburn clan's throne. In practice, the Flintburns basically consider him not of their blood, which seems to translate to 'not worthy of being considered a dwarf'. Apparently dwarves are assholes, unless Marduk actually did something to deserve it. He is a skulker and a sneak, and has taken to stealing that which is not his - in no small part because the benefits of being law-abiding and friendly are seldom offered to him. On the plus side, he's one of the few Flintburns that don't have a racial hatred of humans based on the whole Seawatch debacle. (They say a human mage sold them out once, so all humans everywhere are untrustworthy. Thank the gods that there are truth spells.) ===== Buckeye ===== Full Name: Buckeye \\ Race: Halfing \\ Religion: Unsure \\ Notes: We encountered Buckeye on the road to Gaion, his wagon trapped in the midst of a rockslide, fending off a pack of wolves. From all appearances, Buckeye is a member of a fairly illustrious alchemist clan housed at the Dandelion. His blades are poisoned, he has quite an assortment of helpful potions, and anything tied double with string in his possession is probably explosive. Almost everything in his wagon is tied double with string. ===== Gar ===== Full Name: Gar, Servant of Neregh \\ Race: Orc \\ Religion: Gruumsh \\ Notes: Gar was a shaman who led a team of orcs to kill us and prevent us from delivering our message to Gaion. They were tough combatants, and the shaman in particular was a nasty sort - the type who swore he'd eat our fat and wear our skins, the sort who pushed his images of orcish conquest and bloodshed into the minds of his enemies. He had been told of our coming by Neregh, and had been waiting to ambush us - but in the end, we survived, and he and his soldiers did not. All had an 'N' carved into the back of their hands, and all of the warriors wore matching red-dyed armor, carried matching great-axes, and so forth. One has to wonder who their outfitter is.