Derik Montaguin, descendent of Montague the Forgotten ===== Character Statistics ===== Strength: 13\\ Dexterity: 18\\ Constitution: 16\\ Intelligence: 13\\ Wisdom: 13\\ Charisma: 18\\ Luck: 14\\ Character Class: Gestalt [Rogue/Sorcerer] level 3 HP: 23 \\ Fort: +1+3 \\ Ref: +3+4 \\ Will: +3+1 \\ Base Attack Bonus: +2 \\ Melee: +2+1 \\ Ranged: +2+4 \\ ===== Special Abilities ===== Sneak Attack: +2d6 damage against unaware / flanked targets. Trapfinding: You can locate traps with a DC of 20 or higher. Evasion: You take no damage instead of half damage on successful saves against certain attacks. Trap Sense +1: You get a +1 to Reflex saves made to avoid traps, and a +1 dodge bonus to AC against attacks made by traps. ==== Feats ==== Summon Familiar \\ Eschew Materials \\ Draconic Heritage: Copper Dragon (Energy: Acid, Skill: Hide)\\ Draconic Claws: You can make a natural attack with your claws, dealing damage based on size (1d6). In any round when you cast a spell with a casting time of one standard action, you can make a single claw attack as a swift action against an opponent you threaten. ===== Sorcerous Information ===== ==== Sorcery Spells Per Day ==== 6 0-level sorcerer spells 6 1st-level sorcerer spells Spells Known: 5 0-level sorcerer spells -- * Detect Magic * Mage Hand * Light * Acid Splash * Message 3 1st-level sorcerer spells -- * Charm Person * Feather Fall * Orb of Acid [Lesser]: 1d8 + 1d8/2 levels after 1st acid damage, ranged touch attack. Languages: Common === Skills === Appraise: +6+Int \\ Disable Device: +6+Dex \\ Search: +6 Listen: +6 Spot: +6 Open Lock: +6 Move Silently: +6 Climb: +6 Hide: +6 Sleight of Hand: +6 Equipment: Short sword Leather armor Shield