====== Yukari Takeba ====== {{:guests:sheets:p3-yukari-takeba1.jpg?300|}} ===== Appearance ===== * Age: 16 * Gender: Female * Race: Human * Height: 5'2" * Weight: 120 lbs. * Eyes: Brown * Hair: Brown ===== Statistics ===== Type: The Badass Normal * AP: 20 * QP: 15 * DBP: 10 * SP: 25 * DP: 20 * Str: 3 * Dex: 3 * Con: 3 * Int: 3 * Per: 3 * Wil: 5 (+1 Fear) * LP: 34 (+6) ===== Qualities (18/15) ===== * Fast Reaction Time (+2) * Initiative +5 * Willpower +1 Vs Fear * Hero (+1) * Ally Test +10 * Sorcery (+5) * Spells +1 * Hard to Kill (+2) * Life points +6 * Survival +2 * Minimal Occult Library (+1) * D10+10 spells * Research -3 * Resistance: Wind (+5) * +5 AV Vs Wind * Skill Specialty: Wind Magic (+1) * +2 Occultism when using Wind Magic * Skill Specialty: Bows (+1) * +2 Mideval when using Bows ===== Drawbacks (7/10) ===== * Important Obligation (-1) * Teenager/Youth (-2) * Limited Use (-1) * Must use "Evoker" for magic * Minority: Game (-1) * Vulnerability: Electric Magic (-2) * 2x Damage When Electric damage is inflicted ===== Skills (25/25) ===== * Acrobatics: 2 * Art: 0 * Computers: 1 * Crime: 0 * Doctor: 3 * Driving: 0 * Getting Medieval: 3 (+2 Bows) * Gun Fu: 0 * Influence: 0 * Knowledge: 2 * Kung Fu: 1 * Languages: 1 (English, Japanese) * Mr. Fix-It: 0 * Notice: 3 * Occultism: 5 (+1 Spells, +2 Wind Magic) * Science: 3 * Sports: 1 (+2) ===== Inventory ===== Bow: 4xStr Stab Leather Jacket (Re-enforced Uniform): 2 AV Evoker (Spell-Activating Pistol) ===== Maneuvers ===== ^ Name | Modifier | Damage | Versus | ^H.Butt|Dex+Kung-2|2xStr | | ^Kick |Dex+Spor-1|2xStr+1 | | ^Punch |Dex+Kung |2xStr | | ^U.Dsrm|Dex+Kung-3| |Parry | ^UFeint|Int+Kung |Atk+SL |Per+Kung| ^M.Dsrm|Dex+Medi-2| |Parry | ^MFeint|Int+Medi |Atk+SL |Per+Medi| ^ReadyW|2xDex | | | ^DodgeM|Dex+Acro | | | ^DodgeR|Dex+Acro-2| | | ^ParryM|Dex+Medi | | | ^ParryR|Dex+Medi-6| | | ^Aiming |Per+Gun | | | ^BowShot|Dex+Medi-2/C-2 |4xStr |S/S | ^CBShot |Dex+Medi/C |16 |S/S | ^F.Draw |Dex+Gun-3/C-3 | | | ^GunShot|Dex+Gun/C |Dam |Bu | ^GAkimbo|Dex+Gun-2 |2xDam | | ^RDisarm|Dex+Medi-3/C-3 | | | ^RReload|2xDex | | | ^TWeapon|Dex+Medi-1/C-1 |Dam | | ===== Spells ===== * Garu (PL: 4) * Causes a gust of wind to damage the target. * Participants: 1 (+0) * Casting Time: Recitation (+1) (1 turn to charge) (QC) * Scope: Noticeable (+1) (1 target) * Duration: Instantaneous (+0) * Requirements: None (+0) * Harm: Noticeable (+1) (Damage: SLxWill) * Dia (PL: 4) (Oberon) * Causes the target to be healed of most damage * Participants: 1 (+0) * Casting Time: Recitation (+1) (1 turn to charge) (QC) * Scope: Noticeable (+1) (1 target) * Duration: Instantaneous (+0) * Requirements: None (+0) * Effect: Noticeable Healing (+1) (Healing: SLxWill) ===== Notes ===== * Sheeted by Zander490