====== Ko, a siv ====== Adult Human Life Points: 32 (26 + 6 HTK) Drama Points: 24 Experience Points: 3 Banked XP: WC: Desert Survival 1 [4 needed for next level]\\ ===== Attributes (15 Points) ===== Strength: 2 Dexterity: 2 + 1 = 3 Constitution: 2 Intelligence: 3 Perception: 3 Willpower: 3 ===== Qualities/Drawbacks (10/2) ===== ^ Quality ^ Cost ^ Level (if applicable) ^ | Ninja | 3 | | | Hard to Kill | 2 | 2 | | Good Luck | 3 | 3 | | Eidetic Memory | 1 | | | Siv | 1 | See below | | **Total:** | 10 | | ^ Drawback ^ Cost ^ Level (if applicable) ^ | Honorable | 2 | Serious | | **Total:** | 2 | | ^ Traits of Being a Siv ^ Value ^ Misc ^ | Oath of peace | 0 | A siv may not intentionally deal lethal damage, and may only use weapons that do bash damage | | Oath of poverty | -4 | (A siv may not possess wealth greater than the 'Hurting' Level) | | Androgynous | 0 | | | +1 to Influence | 1 | | | +1 to Kung Fu | 1 | | | +1 to Staff Fighting | 1 | | | +1 to Doctor | 1 | | | +1 to Art | 1 | | | **Total:** | 1 | | ===== Skills (20 + 2 from Drawbacks ) ===== **Acrobatics:** 3 **Art:** 2 + 1 (Siv) = 3 **Crime:** 1 **Doctor:** 1 + 1 (Siv) = 2 **Getting Medieval:** 1 **Influence:** 2 + 1 (Ninja) + 1 (Siv) = 4 **Knowledge:** 2 **Kung Fu:** 1 + 1 (Siv) = 2 **Languages:** 0 **Mr. Fix It:** 1 **Notice:** 2 + 1 (Ninja) = 3 **Occultism:** 1 **Sports:** 0 **Wildcard- Wilderness Survival:** 2 **Wildcard- Quarterstaff Fighting:** 3 + 1 (Siv) = 4 ===== Miscellanea ===== Ko is a member of a third-gender caste called 'siv', and identifies neither as male nor female. Physically, Ko is quite androgynous. Depending on the culture Ko is encountering, some may find this discomfiting or offensive. ====== Equipment ====== Camel named Alik - +2 Camel, food motivated, long shaggy hair! Relic of Serqet - The scorpion won't eat the person holding the relic; anyone standing next to you also gets a +2 to dodge. This can stack with the other bonuses. Carries on siv's person at most times: *A stout walking staff, about four feet long *A small leather pouch containing black sand *Another small leather pouch containing what appear to be tea leaves *A simple knife for cutting meat, etc, which Ko is forbidden from using as a weapon (qualifies as 'small' knife)\\ *A leather gunnysack which usually contains:\\ * Simple food like bread, cheese, and jerky\\ * A waterskin\\ * A few smooth river stones and strip of leather with a pocket sewn in\\ * Some thick twine\\ * A fire-starting kit (flint, steel, and several pieces of tinder) * A bedroll ====== Combat Maneuvers/Damage ====== ^ Maneuver ^ Roll ^ Effects ^ | Staff Strike | 3 + 4 | (9 + SL) Bash damage | | Sling | 3 + 1 - 1 | (4 + SL) Bash damage, short range | | Punch| 3 + 2 | (4 + SL) Bash damage | | Kick | 3 + 1 | (6 + SL) Bash damage | | Disarm with staff | 3 + 4 | Disarms opponent | | Trip with staff | 3 + 4 | Trips opponent |