====== Charlotte Maguire (Charlie) ====== **Character Type:** Fledgeling Monster (Vampire) **Age:** 9 years undead **Appearance:** Charlie (really Charlotte) is taller than the average girl in the Victorian age. She appears to be in her early twenties, but plays down both her age and her sex in order to pass as a boy. She has dyed her normally-vibrant head of ginger hair a much stealthier shade of black. She wears it in a single ragged-ended braid because it is easier to disguise, and sometimes chews on the end as a nervous habit when she is not hiding her hair. She is very fond of and admires her brothers Victor and Bert and her sister Nell, all of whom are away minioning. **Drama Points:** 11 **Life Points:** 58 **Experience Points:** 8 **Banked XP:** WP: 4 Sport: 4 WC: Dragons: 3 WC: Vampire Politics: (6 needed for next level) ===== Attributes ===== **Strength:** 5 ( base 2+3 from: Vampire) **Dexterity:** 7 ( base 5+2 from: Vampire) **Constitution:** 5 ( base 3+2 from: Vampire) **Intelligence:** 2 **Perception:** 4 **Willpower:** 4 ===== Qualities ===== **Immortal** 0 **Vampire** 15 **Situational Awareness** 2 **Nerves of Steel** 3 **Hard to Kill** 5 ( 2 from: Vampire, 3 from points gained through Drawbacks) **Skill Specialty: Tracker** **Good Luck** 3 (from points gained through Drawbacks) Additional benefits granted by Vampire Quality: +2 bonuses to hearing and smell/taste-based Perception rolls (+4 when involving blood) take only one-fifth damage from bullets (other weapons hurt normally) recover from injuries at the rate of one Life Point per Constitution level every hour (fire damage regenerates at the rate of one Life Point per Constitution level per day) Additional benefits granted by Skill Specialty quality: +2 to Wild Card (Wilderness Survival) tasks involving spotting, identifying, or following tracks, noticing signs of a struggle ===== Drawbacks ===== **Anti social impulses** **Cruelty** 1 **Deceit** 1 **Violence** 1 **Covetousness** 2 **Recklessness** 1 **Adversary**: Desmond Morellius 1 **Adversary**: Anton Frobisher 1 ===== Skills ===== **Acrobatics:** 2 **Crime:** 2 **Doctor** 2 **Getting Medieval:** 2 **Knowledge:** 2 **Kung Fu:** 1 **Languages:** 2 (Latin, Hindi) **Notice:** 3 **Sport:** 2 (Kitten Poker) **WC: Wilderness Survival** 2 **WC: Dragons** 2 (points gained from Drawbacks) **WC: Vampire Politics 2 ===== Equipment ===== Charlie usually carries a very battered bag that has great sentimental value to her. (the first thing she ever 'won' even though the other fledge was all too happy to give it away) It usually contains: 1 container of bootblack 1 ball of twine matches notebook small 'utility' knife (it's a dagger) a ratty set of cast-offs in case she has any mischief in mind gloves linen bandages She will always carry at least one knife on her at all times ==Aurelian Vampire Party Favours== Wee brass charm depicting a tiny cake with four gemstones set in the candles, inscribed: William's birthday, 1884 A bag of mixed sweets: liquourice allsorts, humbugs, bullseyes, acid drops, chocolate buttons, jelly babies A life sized jelly rat A clockwork dragonfly, whose wings beat when wound up A pack of trading/playing cards for a collectible demon card game enjoyed by fledgelings of Spike's world. Charlottes's pack contains the following cards: Mermaid(common), Boggart(common), Aswang (rare), Nixie (common), Jenny Greenteeth (rare), Werewolf (common), Lesser Smirk (common), Kraken (rare) A fountain pen with invisible and luminous inks