======Party Holdings====== The assorted holdings of the party, in land, business, etc. =====Property: Blueford Grotto===== ====Valuables and Decoratives==== * Compass Rose rug (25 gp) * Ivory ship's wheel (200 gp) * Mermaid silverware (200 gp complete set) * Nautical china set (100 gp complete set) * Silver coffer (100 gp) * Silver coffer (100 gp) * Silver platter (50 gp) * Ivory-handled knife (100 gp) * Roc statue (100 gp) * Stuffed bear (?) * 1500 lb of food crates (50 lb per crate) * Garrison supplies: straps, rivets, nails, bolts of cheap cloth, iron rations, etc. (250 gp worth) * Carved ivory statuettes of Arc, Shydi, Gareth, Alshira, and Khiala (250 gp each) ====Manor and Environs==== * https://www.thievesguild.cc/stronghold/stronghold-parts * https://www.thievesguild.cc/core/businesses * Grotto Manor: This house has three master alchemy labs (+2 to all alchemy checks, can run multiple alchemy projects) and a good Arcana library (+2 to Arcana checks if 10 minutes of time is spent in researching). * Alchemical Laboratory, Fancy x3 * Bedrooms, Basic x8 * Bedrooms, Fancy x6 * Barracks x1 * Magic Toilet x1 * Bath, Basic x1 * Magic Bathtub x1 * Magic Toilet x1 * Common Area, Basic x4 * Common Area, Fancy x2 * Courtyard, Basic x1 * Dining Hall, Basic x1 * Kitchen, Basic x1 * Magic Icebox x1 * Library, Fancy x1 * Servants Quarters x1 * Storage, Basic x4 * Study/Office x2 * Value: 69100 gold coins / -$69.10 per week in taxes and maintenance ===Exterior Buildings=== * Outer Wall * An outer wall for a complex, which can be defended more effectively. 10' high, 6' thick. 400' long (100' square). * Training Area, Combat: This open area allows guards and soldiers to train in the art of war. It has a rack of wooden weapons and padded armor, archery targets, and practice dummies. * Outbuilding 1 * Smithy, Fancy: Provides full use of smith's tools for any project, with +2 to skill. * Cannon Mold: Allows manufacture of cannons. * Tinker Workshop, Basic: Provides full use of tinker's tools for any project. * Gunsmith Workshop, Basic: Provides full use of gunsmithing tools for any project. * Outbuilding 2 * Barracks x 6: Houses sixty guards. * This open room contains up to ten simple wooden beds with straw mattresses. A small footlocker sits at the end of each bed for personal belongings. This component includes a privy, though it need not be attached or adjacent to the barracks itself. A barracks can hold ten people (usually guards or soldiers). If you need a greater capacity, you can purchase this component multiple times. (Each of the sample barracks depicted is actually a double-size barracks representing two components.) If you want a higher class of quarters for officers, purchase bedroom components instead. * Magic Toilet x6 * Armory, Basic x 2: Holds equipment for fifty guards. * Racks of armor and weapons fill this simple room, which has enough space to hold equipment for 25 soldiers (though the price doesn't include such gear). If you need a greater capacity, you can purchase this component multiple times. * Chainmail x 118 * Platemail x 5 * Chain shirts x 16 * Goblin leather armor x 7 * Shields x 151 * Longswords x 162 * Scimitars x 24 * Longbows x 56 * Spears x 50 * Handaxes x 24 * Greataxes x 16 * Outbuilding 3 * Greenhouse (Farm Plot, Small) * Potted Calendula salutaris [healing flower; generates 1 common curative reagent/day] * Outbuilding 4: Otik's House * Bedroom Suite, Basic * Magic Toilet x1 * Outbuilding 5: Wereboar House * Bedroom Suite, Basic * Magic Toilet x1 * Outbuilding 6: Scrap's Yard [value: 1500 gp, $7.5/week in tax/maint] * Shop, Basic * Servant's Quarters * Workshop, Basic * Farm Plot, Small * Outbuilding 7: Mitgam's Workshop (+12 Mason/Carpenter) [value: 1000 gp, $5/week in tax/maint] * Masonry Workshop, Basic: Full use of masonry tools. * Carpentry Workshop, Basic: Full use of carpentry tools. * Outbuilding 8: Kitana's Workshop (+10 Tailor) [value: 4000 gp, $20/week in tax/maint] * Tailoring Workshop, Fancy: +2 to Tailor checks due to upgraded tools. * Enchanting Workshop, Fancy: Full use of enchanting tools, +2 to Enchant checks. * Portal System * Fountain (with Lothannep the water weird); the middle sculpture will be a beautiful fortune teller looking into a crystal ball that is the cleansing stone. [in progress] * {{:rpg:academy_of_magic:fountain-model.png?200|}} * {{:rpg:academy_of_magic:fountain-schematic.png?200|}} * Sailboat ===Blueford Grotto Staff=== * Black Kerr, expert alchemist (+12 to Alchemist's rolls) (25 gp/week) * Reth, sage (+12 to research rolls) (25 gp/week) * Fyndax, expert alchemist (+12 to Alchemist's rolls) (25 gp/week) * Frederick the Butler (+5) (5 gp/week) (chain shirt +2) * Janine the Maid (+4) (5 gp/week) * Danielle the Chef (+6, expertise in Cook Utensils) (10 gp/week) * Veteran warrior (Alexander) equipped with chain shirt, longsword, mace +1, hand crossbow +1 (+1d6 poison) (10 gp/week) * Ten guards equipped with chain mail and longsword (50 gp/week) * Cat (Liam) * Crow (Olm) ===Smithy Staff=== * Otik the half-orc smith (+9; +1 longsword) (5 gp/week) * Otik's two assistants (+4) (10 gp/week) * Otik's wife, Lamelle * Otik's cats, Rufus and Lamar ===Barracks Staff=== * Eight orcish guards equipped with chain mail and longsword (leader: Fergus) (40 gp/week) * Harvey, half-orc cook (+4) (5 gp/week) * Three wereboars (the Tusketeers) with mithril weapons: Fred, Bors, and Viktor (5 gp/week) * Minerka the Goblin (chainmail +2, morningstar +1) (10 gp/week) * 15 goblins with chain mail and longswords (75 gp/week) * Two bugbears (Norg and Grud) with chain mail and longswords (10 gp/week) * 22 hobgoblins with chain mail and longswords (leader: Danoth) (110 gp/week) * Rupert (platemail and bastard sword, longbow), Roger, Peter, Paul, and Steve, lvl 2 veteran soldiers (10 gp/week) [50 gp/week total] * 119 basic soldiers lvl 1 AC 16 10 HP d8 +4 (5 gp/week) [595 gp/week total] * 20 lvl 2 veterans AC 18 20 HP d8 +5 (10 gp/week) [200 gp/week total] * 4 lvl 3 sergeants AC 18 30 HP d8+2 +6 (15 gp/week) [60 gp/week total] * 1 lvl 5 lieutenants AC 20 60 HP 2d6+3 +8 (25 gp/week) [25 gp/week total] ===Other Staff=== * 135 workers (5 gp/week) * 36 craftspeople of various talents ===Special Guests=== * Atreya the Medusa with longsword and longbow * Sita the Medusa with longsword and longbow * Xilonen, the ancient sea anenome (stats as roper, can communicate via telepathy) (lives by the sea cave) * Xander (Xipe the Lord of Flayed Skins), oni, currently in human guise (staying in town and studying local society) * Tecuziztecatl, telepathic giant slug (Lord of Snails), fond of the sea * Kalka-Kylla, giant hermit crab, and his minion, Ohtli the giant crayfish * Dasa Zotz, nereid follower of Zotzilaha, and Chac, trained giant lightning eel ===Manor Trophies:=== * Baron Kepmak's Trident (50 gp, symbol of authority over sahaugin) * Blademaster Makaht's Wavecutter Blade (longsword, 2d8 damage slashing underwater) * Toothsome Staff (quarterstaff, 2d8 piercing damage underwater) * Executioner's Hood * Eyeless Helmet * Gubiyet's Staff =====Alchemical Recipes===== * Repair Fluid (DC 12; 2 hours; Sparse; 5 gp ingredients) * Vial of Miasma (DC 12; 4 hours; Sparse; 5 gp ingredients) * Potion of Healing (DC 13; 4 hours; Sparse; 25 gp ingredients) * Philter of Love (DC 13; 4 hours; Sparse; 45 gp ingredients) * Detect Magic Smelling Salts (DC 13; 4 hours; Constant; 10 gp ingredients) * Elixir of Health (DC 15; 8 hours; Sparse; 60 gp ingredients) * Restorative Ointment (DC 15; 8 hours; Sparse; 60 gp ingredients) * Potion of Heroism (DC 15; 8 hours; Sparse; 90 gp ingredients) * Potion of Water Breathing (DC 16; 8 hours; Sparse; 90 gp ingredients) * Potion of Greater Healing (DC 15; 16 hours; Sparse; 75 gp ingredients) * Potion of Stone to Flesh (DC 18; 24 hours; Sparse; 150 gp ingredients) * Potion of Superior Healing (DC 18; 24 hours; Sparse; 225 gp ingredients) * Potion of Supreme Healing (DC 20; 48 hours; Sparse; 675 gp ingredients) =====Trade Routes===== * Gellen of Blueford Grotto (Redford): Buys sugar at 2 gp / lb, sells fish at 1 sp / lb, sells salted fish at 8 gp / barrel, buys La Vida Soda at 5 sp/can * Thomas of Vargas (Belford): Sells La Vida Soda at 1 sp/can * Amir of Hamonhatep (New Aswan, Bek'lar): Buys rare jewels * Mr. Ferlance of Vampire's Crossing (Grenadine): Buys magic weapons * Signora Alli McPherson of Nightcastle (Rosa Noir): Buys magic items * Vargas (Belford): Buys weapons and armor at 75% cost * Windfeather World Exports (Nexus): Sells anything at 85% cost, occasional special offerings =====Strategic Alliances===== * Kobolds of Kellen: Judah is their acting king; they number about 600 warriors, women, and children. * Bloodscale Kobolds * Kellen Kobolds * Mithra, Patron Dragon of Kellen * Meryl, High Speaker to the Dragon * Nyarlochan, Swamp Dragon, and the Mudscale Kobolds * Hector of Vargas =====Side Businesses===== ==== Oliver's Treasure Diving ==== * Business Value: 1000 gp * Costs 10 gold per day, pays 50% of whatever is found. Pays out once/week (Saturday). * Elkyn armed with +1 sharkskin leather and +2 knife * Crew of four sea elf divers ==== Sunshine Farms ==== * Business Value: 20000 gp * Maintenance Costs: 16 farms; 40 gp/week * Grows crops and potion ingredients * 5 acres per family; 250 gp per acre * 16 families [min 1 skilled + 2 unskilled] * Adrian Mann * Brycen Steele * Camron Harmon * Billy Andrews * Nickolas Richardson * Jermaine Farley * Isai Cooke * Arnav Fernandino * Johnathan Tyler * JoaquĆ­n Ray * Myah Mueller * Chanel Burns * Natalya Garrison * Candela Grimes * Zara Norton * Lilith Woods ==== Tuskateer Fighting Force ==== * Tuskateer Armor: Mithril * Tuskateer Tower Shield: Mithril * Tuskateer Pike: Mithril * Tuskateer Greataxe: Mithril * Tuskateer Greatsword: Mithril ==== Sahaugin Schooling ==== * 52 sahaugin hatchlings attending school * Scrap's two are named Reena and Theo after the deities and have Gorgets of Air Breathing to help them breathe out of water, as well as standard pistols with which they are training. They are roughly ten years old in maturity, and about four feet tall. * https://www.dandwiki.com/wiki/Sahuagin_(5e_Race) for racial information. ==== Vio's Developments in Leafhollow ==== * Vio: 1000 gp banked for misc use. * Fuel and food for the winter * Increased educational opportunities (proper library and school) * Proper barracks and armory * Improved walls * Defense: * Guard Captain * 4 sergeants * 20 regular guards * 40 irregular militia ==== Protector Scholarship ==== * $13,115 banked. $1,000 per student per semester. 5% of income dedicated to scholarships. * Ash from Highport - paid for semester * Kibbo from Kellen - paid for semester * Kimi from Falcon's Hollow - paid for semester * Jeva from Falcon's Hollow - paid for semester * Wendel from Leafhollow - paid for semester ==== Blueford Grotto Improvements ==== * $10,000 banked * Used for community loans ====Kitana's Tailorings==== * Connor and Kitana * Bank of Alshira: $12,925 * Shared three ways between business (40%) and each partner (30%) * 36 bolts of coddlesilk (25 gp) in inventory. * Advertising: $100 per week (+10 on d100 roll) * 130 x 25 = 3250 gp per noble garb * 50 x 25 = 1250 gp per armor coat * 2 bolts per noble garb or coat * 1 coat ready * Next major project: * "I need a stealth suit made of this fabric with additional protective magics, pockets of storage that don't reveal their contents on a search, gloves of thievery, shoes that will grant silent step and trackless gait so nobody can hear them coming or see them leaving, and a hood that allows them to disguise themselves. You see, I want to make a gift to an already legendary rogue to take their talents to the next level." -- Gellen ===The Princewatch (Funded by Scrap)=== * Five spies hired to watch over Sudenham and the exit portal, in possession of an ATTN signal booster for emergency egress (20 gp each per week; 100 gp per week total); paid until 2nd week of December. * 5 cheap phones * 1 basic phone with adventurer upgrade, phone of holding, 2 datatabs * Current Intelligence Reports: Bloodthorn spotted downtown bolstering defenses ===Scrap's Yard=== * 3 goblins recovering outside metal (+4) + Daron Witherspoon (+7) * 2 goblins sorting the yard (+4) * 2 goblins working the shop (+4) + Joyce Chambers (+6) * Leon Lancaster (+12) (6th level artificer) * Security: Sgt. Roger Malone (+10; 6th level fighter; impressive personal gun collection including S&W Mark 22 Model 0 Hush Puppy) * Access to a basic soulphone, with useful apps (1 for store, 1 for recovery team) * La Vida soda sold in enchanted ice chest * Advertised on the Nexus as "Fairly priced metal recycling and upcycling at Scrap's Yard in Blueford Grotto!" * Advertising budget: $50 per week * Perks: Meals are paid for, as well as a single flagon of ale after work hours. Rooms are paid for if reclaimers cannot make it back to the grotto before the end of shift. Healthcare paid for. * As a requirement for in house employees, updates are a must: mid shift, and end of day, and reclaimers must stay in contact with updates throughout the day. * Bank: $6807 * Orders: * None! * Inventory: * Unprocessed metal: 30 metal ingots, 4 mithril ingots, 1 adamantine ingot * Processed machinery: 20 metal parts, 10 metal fancy parts * Manufactured arsenal: 4 pistols, 4 rifles * Ammunition: 200 pistol ammo, 100 rifle ammo * Smithing: * M. Parts <= 5 metal scraps | 4 hours | 2 checks | DC 5 | value 2 gp * M. Fancy Parts <= 1 ingot | 4 hours | 2 checks | DC 12 | value 10 gp * Ingot <= 20 metal scraps | 2 hours | 1 check | DC 5 | value 2 gp * Pistol <= 3 ingots, 4 parts, 2 fancy parts | 16 hours | 8 checks | DC 16 | value 250 gp * Rifle <= 6 ingots, 4 parts, 2 fancy parts | 16 hours | 8 checks | DC 17 | value 400 gp * Pistol <= chamber, receiver, barrel, grip, magazine, sights | 2 hours | 1 check | DC 12 | value 250 gp * Rifle <= chamber, receiver, barrel, grip, magazine, stock, sights | 4 hours | 2 checks | DC 13 | value 400 gp * Pistol ammo x 20 <= 1 lead ingot * Rifle ammo x 10 <= 1 lead ingot * Repeating Shot: 1 weapon, 1 piece of ammunition made of gold, 2 uncommon arcane essence, 1 scroll of conjure ammunition; 16 hours, DC 17. 160 gold apiece for supplies. ===Sheila's Requests=== * 4 goblins working on gathering by the shore (+4) * 4 goblins working on gathering in the forest (+4) ====Friends and Family==== * Ash Ketzam (2nd lvl Rogue/Monk): Studded leather +1 (protection from normal missiles), masterwork silver dagger, longsword, basic phone * Kibbo of Kellen (2nd level Fighter/Sorcerer): Chain mail, scimitar, amulet focus, basic phone * Kimi from Falcon's Hollow (2nd level Ranger/Rogue): Chain mail, longsword, basic phone, Gearbox * Jeva from Falcon's Hollow (2nd level Rogue/Druid): Leather armor, shortsword, basic phone * Wendel from Leafhollow (2nd level Fighter/Sorcerer): Chain mail, longsword, basic phone ====Downtime and Self-Improvement==== * Alora: Strength * Vio: Dexterity * Judah: Water Vehicle Piloting