* [[:games:sc13|Return to the SC13 Main Page]] * [[:games:sc13:crew_positions|Return to the SC13 Crew Positions Page]] ====== Thief ====== * Access: Wherever your job has access to * Additional Access: Wherever you can gain illicit access to * Difficulty: Medium * Supervisors: Your own greed * Duties: Steal stuff and escape * Guides: Illicit Access, Hacking, Makeshift weapons (note that lethal weapons won't be of much use to you) * Quote: Let me guess... someone stole your insuls? Please do note that you are not protected by Rule 4 as a Thief, as you are not a traditional antagonist. You are not allowed to kill crewmembers, nor commit grand sabotage unprovoked. =====Variants===== Thieves will come in different flavors, and their objectives depend on the variant. ====Thief==== Total classic, steal a High-risk item and escape. ====Hoarder==== Hoarders have a problem, and refuse to change or get help. Gets objectives to hoard large amounts of valuable items like insulated gloves in a specific area in maintenance. Temporarily disabled due to being unfun for the thief (the best way to get the items was to order them from cargo). ====Black Market Outfitter==== Essentially the survivalist but without kill permissions. Steal a lot of guns and get out alive! ====Organ Market Collector==== Steal organs and keep them in a healthy shape up until the end of the round. Harvesting from players is probably fine as long as you let your targets live. ====Chronicler (Rare)==== Steal someone else's Family Heirloom! Your own won't count. Take a look on the medical records to find people who have heirlooms. ====Deranged (VERY Rare)==== Like Hoarder, but with corpses. Remember, no killing! ====All Access Fan==== Steal a ton of IDs. Only IDs people spawned with count for this. =====Guild===== When the first thief is created, there is a 20% chance of a thieves guild being chosen. This is an abandoned room in maintenance all thieves know of, for meeting up. Thieves get a big mood boost from hanging out there! =====Tips===== Petty thievery is not so harmful, so try asking a cyborg or bribing personnel to gain leverage towards your objectives.