The Manor near Saltmarsh The Sea Ghost, Warship * Crew: 40 * Passengers: 60 * Crew Quality: +5 * Paid for: 30 days * https://www.dndbeyond.com/vehicles/warship * Cargo Capacity 200 tons * Travel Pace 5 miles per hour (120 miles per day) * Actions: On its turn, the warship can take 3 actions, choosing from the options below. It can take only 2 actions if it has fewer than twenty crew and only 1 action if it has fewer than ten. It can't take these actions if it has fewer than three crew. * Fire Ballistas. The warship can fire its ballistas (DMG, ch. 8). * Fire Mangonels. The warship can fire its mangonels (DMG, ch. 8). * Move. The warship can use its helm to move with its oars, sails, or mana engine. As part of this move, it can use its naval ram. * Hull * Armor Class 15 * Hit Points 550 (damage threshold 22) (Hull Upgrade 1: +50 HP, +2 DT) * Control: Helm * Armor Class 18 * Hit Points 50 * Move up to the speed of one of the ship's movement components, with one 90-degree turn. If the helm is destroyed, the warship can't turn. * Movement: Oars * Armor Class 12 * Hit Points 100; -5 ft. speed per 25 damage taken * Speed (water) 20 ft. (requires at least 20 crew) * Movement: Sails * Armor Class 12 * Hit Points 100; -10 ft. speed per 25 damage taken * Speed (water) 35 ft.; 15 ft. while sailing into the wind; 50 ft. while sailing with the wind * Movement: Mana Engine * Armor Class 15 * Hit Points 100; -5 ft. speed per 25 damage taken * Speed (water) 20 ft. * Weapon: Ballista (2) * Armor Class 15 * Hit Points 50 each * Ranged Weapon Attack: +6 to hit, range 120/480 ft., one target. Hit: 16 (3d10) piercing damage. * Weapon: Mangonel (2) * Armor Class 15 * Hit Points 100 each * Ranged Weapon Attack: +5 to hit, range 200/800 ft. (can't hit targets within 60 ft. of it), one target. Hit: 27 (5d10) bludgeoning damage. * Weapon: Naval Ram * Armor Class 20 * Hit Points 100 (damage threshold 10) * The warship has advantage on all saving throws relating to crashing when it crashes into a creature or an object. Any damage it takes from the crash is applied to the naval ram rather than to the ship. These benefits dont apply if another vessel crashes into the warship. * Ship Special Equipment: Vehicular Portal System (5000gp), Mana Engine (+1 mile/hour) (2500gp) * Available Upgrades: * Hull Upgrades: Stronger hull, more capacity, tougher armor * Engine Upgrades: Faster engine * Weapon Upgrades: Cannons, deck guns, fire barrels, ram, mortars * Sail Upgrades: Faster movement, faster maneuverability * Crew Equipment: Sabers, light crossbows, corkwood vests (AC 11+Dex), cell phones Crew Manifest: 44 * Captain: Diego, human * First Mate: Rinaldo, human * Acting Captain / Helmsman: Wayne Barnett, human * Acting First Mate: Dan Fry, human * Boatswain: Vann Morrison, human paladin * Quartermaster: Oceanus, sea elf * Surgeon: Katherine, human * Allan Coffey, human (Acting Boatswain) * Ayre Sylxidor, moon elf (Acting Quartermaster) * Mike Bender, human (Acting Surgeon) * Dalton Jones, human (Cook) * Lynn Rodgers, human (Acting Cook) * Melvin Atkins, human (Acting Quartermaster) * Brad Shannon, human (Engineer) * Dwayne Gardner, human (Greaser) * Jordy "Mad Man" Cole, human (Greaser) * Andre Evans, human (Master Gunner) * Dalogheath Stormsunder, dwarf (Gunner) * Thomas Curry, human (Gunner) * Jalen Frank, human (Gunner) * Gammumi Shatterchin, dwarf (Gunner) * Razortooth Townley, human (Swab) * Spider Colby, human (Swab) * Edgar Haley, human (Swab) * Gormon Luneiros, moon elf (Swab) * Scott Simpson, human (Swab) * Alan Gallegos, human (Swab) * Welford the Whisper, human (Rigger) * Sewell Diamond, human (Rigger) * Johnnie Brooks, human (Rigger) * "Two Face" Tony Marsdon, human (Rigger) * Miguel Meyer, human (Rigger) * Jose Avery, human (Rigger) * James Finley, human (Rigger) * Elnaril Qikrana, high elf (Rigger) * Evindal Torsatra, high elf (Rigger) * Scalanis Virxina, sea elf (Marine) * Kevin the Nightmare, human (Marine) * Shades Sewell, human (Marine) * Weldon the Mumbler, human (Marine) * Everett Holden, human (Marine) * Smokey Linden, human (Marine) * Harold Cobb, human (Marine) * Christopher Garrett, human (Marine)