* [[:rpg:magic_academy|Return to the Magic Academy]] ===== Locations of Note: Quandrix Campus ===== Quandrix is best known for its focus on Numeromancy—a term that encompasses the study of patterns, fractals, and symmetries to wield power over the fundamental mathematics of nature. Quandrix mages can summon creatures made of fractals or turn abstract theories into towering, spiraling patterns. They love to expand and multiply; they can increase their knowledge or size by bending numbers. They dwell in the overlap between the theoretical and the natural—from the fabric of their robes to the nature of their spells, they make use of repeated elements, clever symmetries, and surprising geometry to express the complex truths they study. The College of Unnecessary Time-Space Shenanigans thrives in this place. Despite all of this, the School of Business Arts and the School of Anti-Social Sciences operate on this campus in flagrant disregard of the magic around them. The Quandrix campus is situated in a coastal area to the northeast of the central campus, surrounded by lush woodland and abundant rivers and streams. ====Torus Hall==== The central hall of Quandrix campus lies at the end of a geometric series of walkways, terminating at ascending ramps to the towering building. Inside. Torus Hall's architecture is mapped to an ever-changing three-dimensional grid, which slowly evolves. Some Quandrix faculty members insist that mage-students shouldn't linger too long inside the hall, lest its geometry eventually turn itself inside out while students are still within it. ====The Arithmodrome==== The Quandrix campus is alive with dynamic sculptures made of water behaving in odd ways: cube-shaped fountains, arching aqueducts that flow through the air, towers of solid-seeming water. One water structure holds a secret: a mysterious inner expanse called the Arithmodrome. From the outside, the Arithmodrome looks like a large cube of water, ten feet on each side. The inside is an apparently boundless theory-space that suspends the rules of reality. Mages use this space to explore theoretical numerical possibilities. ====The Cultivarium==== The Cultivarium is an eye-popping, sun-drenched garden of spiraling, cyclical plants and fractalized animals. Quandrix faculty members have repeatedly taught growth spells in this part of campus, and over the centuries, the area has come to intensify any growth magic cast within it. ====Esix, Fractal Bloom==== Tasked with devising an infinite equation, a group of CUTS students accidentally created Esix, a living theorem obsessed with infinity. Over the years, a few professors have tried to deactivate it, but all their formulas somehow end up dividing by zero and fizzling out. Esix never seems to register these would-be threats, as it remains consumed by its own calculations.