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Weird War III

The year is roughly 2050. It's the future, congratulations. The world acknowledges the paranormal and exploits it for warfare - literal ghosts in the machine, demons loosed in civilian centers, vampires draining the life out of the enemy, right alongside drone strikes, carpet bombing, executions on camera, and urban warfare. The world is at war, and your goal is to survive it.

rpg/weird_war_iii.txt · Last modified: 2017/09/05 13:57 by wizardofaus_doku