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rpg:lake_harmony:just_for_fun:mtg

Magic the Gathering Cards

by Austin

MTG card gimmicks:

Lake Harmony

Creatures

Marie Ravenwood / Marie Ravenna

Marie Ravenwood | 1/1 black Legendary Vampire | Choose a target creature when summoning. If original target creature is removed from the battlefield, choose a different target creature. If target creature suffers damage or negative counters, transform Marie Ravenwood. If Marie Ravenwood damages another Vampire, she gains a copy of all abilities and counters that Vampire possesses. “Please just leave us alone…”

Marie Ravenna | 4/2 black Legendary Enraged Vampire | If original target creature is removed from the battlefield, choose a different target creature. If target creature suffers damage or negative counters, add a +0/+1 counter to Marie Ravenna. If target creature is sent to the graveyard, add a +1/+0 counter to Marie Ravenna. If target creature is exiled or removed from the game, add a +1/+1 counter to Marie Ravenna. If no other player has creatures remaining, transform Marie Ravenna. “You will all pay for what you've done!”

Danielle Rowen

Danielle Rowen | 0/2 blue Human Wizard | (Blue): Counter target spell unless caster spends additional (X) mana, where X is Danielle's controller's Devotion to Blue. Add a +1/+1 counter to Danielle Rowen when spells are countered this way. Remove any counter: Danielle Rowen deals 1 damage to target creature or player. “What doesn't kill me will make you wish it did.”

Seraphina Rowen

Seraphina Rowen | 3/3 blue/green Human Wizard | (1): Counter target spell unless caster spends additional (X) mana, where X is the number of cards with Rowen in their title currently in play. Add a +1/+1 counter to Seraphina Rowen when spells are countered in this way. (2): Regenerate a card with Rowen in the title. Remove any counter: Heal 1 life, or prevent 1 damage to target creature or player. “Mothers always watch over their children.”

Eddie Lancaster

Eddie Lancaster | 1/1 red Legendary Human Mechanic | Tap, (1): Add a +1/+1 counter to target artifact creature. (1), tap an artifact: Eddie receives +0/+X until end of turn, where X is the artifact's converted mana cost. (1), sacrifice an artifact: Eddie receives +X/+0 until end of turn, where X is the artifact's converted mana cost. Tap, (1 Red): Inflict 3 damage. Tap: Add a +1/+1 counter to Eddie Lancaster if Lancaster Automotive is in play. “I believe everything has a purpose. And a repurpose.”

Amber the Litigant

Amber the Litigant | 3/2 Black/Green Succubus | (1): Remove one counter from target creature and put it on Amber the Litigant. (2): Remove one counter from Amber the Litigant and heal 3 life. (3): Remove one poison counter from target player and put a -1/-1 counter on Amber the Litigant. (4): Target spell or creature with Law in the title is exiled until the end of target owner's next turn, and then returns to play under original owner's control. “Where there is law, there will always be chaos. And I happen to excel at finding it.”

Lands

Lake Harmony | Legendary Land | Tap: Add (1) to mana. Tap, (2): Add 1 of any color of mana per creature type controlled by owner. Tap, (1 life): Prevent 1 damage per creature type controlled by owner. “Our diversity is our greatest strength.”

Lands - Structure

Lancaster Automotive | Legendary Land - Structure | Tap: Add a +1/+1 counter to target artifact vehicle. Tap, (1): Add a +1/+1 counter to target artifact creature. Tap, (3), sacrifice an artifact: Shuffle your graveyard into your library at the end of the turn. “We can service and recycle practically anything here.”

The Requiem | Legendary Land - Structure | Indestructible. Tap: All creatures neither inflict nor receive damage, and any enchantments on target creatures are negated, while the Requiem remains tapped. They may still block and attack normally, and any non-damage effects still apply. The Requiem automatically untaps at the start of owner's untap phase. “This is neutral territory, and that means no fighting. No matter whose side you're on.”

Artifacts

Lancaster Reactor | Artifact | This artifact does not untap during your untap phase. This artifact comes into play tapped. Tap Lancaster Reactor at the end of the turn unless you pay (1). If untapped, you gain 1 colorless mana whenever an artifact is removed from the battlefield. (3): Untap Lancaster Reactor. (2): Exile target artifact from the game. Add X colorless mana, where X is the artifact's converted mana cost. Pay (0) mana instead if you own target artifact. “Even the most mangled junk can produce the best materials.”

Humans First

Creatures

Humans First Crusader | 1/1 green Human Protestor | (1 green): Humans First Crusader gains +1/+0 for every card with Humans First in the name until end of turn. “Together we will overcome!”

Humans First Advocate | 1/1 green Human Protestor | (1 green): Humans First Advocate gains Urbanwalk until end of turn (cannot be blocked if target has Structures or Walls). Tap: Sacrifice Humans First Advocate to destroy target non-basic Land. “Make America Human Again!”

Humans First Mob | 3/2 green Human Protestors | Tap, (1): Add a courage counter to Humans First Mob. Remove a courage counter to give Humans First Mob first strike until end of turn. “Down with the monsters!”

President Don Hopkins | 3/3 white Legendary Human President | Devoid. Protection from creatures. Don Hopkins cannot attack. Tap: Add a +1/+1 counter to any other Human. Tap: Add a -1/-1 counter to any other non-Human. Tap, (1): Create a 1/1 green Human Protestor token. Tap, (1): Create a 1/1 white Human Justice Warrior token. Tap, (1): Create a 1/1 red Human Fanatic token. “America is for the American people, not foreign monsters!”

The Huntsmen

Creatures

Paranormal Profiteer | 2/2 black Human Hunter | (1 life): Paranormal Profiteer gains Infect until end of turn. (1 Black): Paranormal Profiteer gains Protection from the supernatural type of your choice until end of turn. Tap, (1 Black): Tap target non-Human creature and add a -1/-1 counter to it. Tap, (3 Black): Destroy target non-Human creature. It cannot be regenerated. “There isn't any law against it.”

Safari Hunter | 2/1 black Human Hunter | Reach. If not renowned, add a +1/+1 renown counter to this card if it defeats a non-Human opponent. “They hunt the most dangerous prey.”

Safari Recruiter | 1/1 black Human Hunter | Reach. (1 black): Create a Safari Tracker 1/1 black Token. “Every safari needs a few expendable trackers.”

Master Hunter | 4/4 black Human Hunter | Reach, first strike. Gain 1 life when Master Hunter untaps. Add a +1/+0 counter to Master Hunter whenever he kills a non-Human creature. “His trophies bring him strength.”

Vampire-Fang Collector | 1/1 black Human Collector | (1 black), Tap: Regenerate target Hunter. “People like him keep hunting season open all year round.”

Werewolf Pelt Collector | 2/2 black Human Collector | (2 black), Tap: Regenerate target Hunter and add a +1/+1 counter to it. “He pays well for the most beautiful of pelts.”

Black Market Trader | 1/2 black Human Trader | (1 black), Tap: Add a +1/+1 to all Hunters until end of turn. “He sells hunting tools and buys hunting prizes.”

Venture Capitalist | 1/1 white Human Trader | (1 white), Tap: You may use White mana in place of any other color of mana to pay for the cost of one card. “Twenty percent interest on my investment in six months' time? Of course I'll invest.”

“Mr. Johnson” | 1/1 white/black Human Trickster | (1 white/black), Tap: Tap target creature. It does not untap on its next untap Phase and receives a -1/-1 counter. “He plays both sides of the field, and never gives his real name to either.”

Sniper Drone | 1/1 colorless Artifact Creature - Drone | (1), Tap: Tap target creature. (1), Tap: Inflict 3 damage on target creature unless owner pays (1). “Stalking your prey on their terms is so last millenium.”

Strike Drone | 3/1 colorless Artifact Creature - Drone | (1): Tap both Strike Drone and target creature. As long as Strike Drone remains tapped, if target creature untaps it suffers 3 damage and Strike Drone is untapped. This ability may be used any time an Instant can be used. (2), Sacrifice Strike Drone: Destroy target creature with Flying. “Sometimes prey chooses to fly above the battlefield. Fortunately there are solutions to that problem.”

Artifacts

Hunter's Rifle | Artifact - Equipment | Equip 1. When equipped, equipping creature gains Reach and +1/+1. “Hunters often optimize their rifles for long range combat – after all, by the time a target is too close for a rifle, it's usually too late.”

Last Resort | Artifact - Equipment | Equip 1. When equipped, equipping creature gains the following ability: If creature is sent to the graveyard from the battlefield, all attacking creatures suffer 2 damage. “If I go down, I'm taking you with me!”

Holy Bullet | Artifact | Sacrifice Holy Bullet, tap target creature with Reach: Exile any black creature. Its owner discards a card and draws a card. “Return to the darkness that bore you!”

Triple Action Bullet | Artifact | Sacrifice Triple Action Bullet: Target creature with Reach receives +3/+0 and Infect until end of turn. “Everyone has their weakness. We just choose to give everyone equal opportunities to die.”

Eliminator's Rocket Launcher | Artifact - Equipment | Equip 4. When equipped, equipping creature gains First Strike and the ability (X), Tap: Inflict X damage to target creature and half X damage to two creatures adjacent to target on the battlefield. “Subtlety is for smaller targets.”

Spells

Hunting Season | Black Sorcery | Hunters gain +2/+0 and first strike until end of turn. “It's time to bag a few new trophies.”

Lawful Obstruction | White Enchantment | Non-white, non-colorless spells and creatures cost an extra (2) to cast. “Law and order can cause more chaos than you think.”

Unfriendly Fire | Blue Enchantment | Each creature with Reach strike a target on the battlefield chosen randomly from attacking and defending targets. “We've got him surrounded! Everybody open fire!” – Last words of a foolish hunter

Shooting Tranqs | Green Enchantment | Your creatures can choose to inflict Tranquilizer damage instead of regular damage. Tranquilizers inflict -1/-1 Tranq counters on target creatures and tap target creature. Creatures reduced to zero Toughness or less or with three Tranq counters remain on the battlefield, but cannot block, attack, untap, or use abilities. Damage inflicted by other sources automatically kills creatures reduced to zero Toughness. “Sometimes you use tranquilizers when you want to take a target alive. Other times, you use tranquilizers when you don't want them to be able to escape the finishing blow.”

Lucky Shot | White Instant | Target Legendary creature gains three -1/-1 counters and is tapped. Target creature cannot untap until counters are removed. If target creature is removed to the graveyard while Lucky Shot is active, exile target creature from the game. “Even the most powerful supernatural creature is still on his own. All humanity needs is one really good day.”


Honeyed Words | Green Instant | All creatures that can block target creature must block target creature and inflict no damage this turn. “That's right, just come here and I'll be happy to show you all a good time…”


Kiss of Death | Green Enchant Creature | Target creature gains deathtouch and lifelink. “A single kiss won't hurt.”

rpg/lake_harmony/just_for_fun/mtg.txt · Last modified: 2017/05/05 13:25 by wizardofaus_doku